godot/core
2018-11-19 21:11:55 +01:00
..
bind Add store_csv_line method for File 2018-11-16 11:09:05 +01:00
io Increase number of image loaders (why was it this low..), fixes #19037 2018-11-18 22:07:00 -03:00
math Ensure that array passed to physics is always counter clockwise, fixes #15361. 2018-11-14 15:55:50 -03:00
os Fixed the default value for Input.action_press() from commit 8c45282 2018-11-17 20:45:24 +00:00
allocators.h
array.cpp Revert "Added a check in sort_custom thats test wether the given method exists." 2018-10-09 09:53:17 +02:00
array.h
class_db.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
class_db.h -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
color_names.inc
color.cpp Update GDNantive API 2018-10-26 17:25:57 +02:00
color.h Update GDNantive API 2018-10-26 17:25:57 +02:00
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
cowdata.h Fix more "may be used initialized" warnings from GCC 7 2018-10-04 18:54:20 +02:00
dictionary.cpp Added Python-like .get() method to Dictionary in GDScript #20488 2018-11-19 14:03:13 -05:00
dictionary.h Added Python-like .get() method to Dictionary in GDScript #20488 2018-11-19 14:03:13 -05:00
dvector.cpp
dvector.h Remove redundant "== false" code 2018-10-06 16:20:41 -04:00
engine.cpp
engine.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
error_list.h
error_macros.cpp
error_macros.h
func_ref.cpp
func_ref.h
global_constants.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
global_constants.h
hash_map.h Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
hashfuncs.h
image.cpp Fix Squish decompression, closes #18109 2018-11-16 19:12:00 -03:00
image.h Fix Squish decompression, closes #18109 2018-11-16 19:12:00 -03:00
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py
map.h
message_queue.cpp Add some limits on the Editor Settings 2018-10-24 19:46:33 -05:00
message_queue.h Fix various Clang 7 warnings about unused stuff 2018-10-01 17:32:12 +02:00
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp Fix warnings for comparison between signed and unsigned integers [-Wsign-compare] 2018-09-27 16:25:23 +02:00
node_path.h
oa_hash_map.h Fix bug with OAHashMap corruption on insertion 2018-10-11 12:53:32 +02:00
object.cpp Massive speed up on deleting nodes, fixes #18673 2018-11-18 11:48:21 -03:00
object.h -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Merge pull request #22779 from Superwaitsum/LimitSettings 2018-10-25 11:38:06 +02:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Implement random number generator 2018-11-13 10:50:07 +03:00
register_core_types.h
resource.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
resource.h
rid.cpp
rid.h Fix some cppcheck errors 2018-10-04 18:16:04 +02:00
ring_buffer.h RingBuffer::decrease_write 2018-11-12 21:49:50 +01:00
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Merge pull request #22779 from Superwaitsum/LimitSettings 2018-10-25 11:38:06 +02:00
script_debugger_remote.h
script_language.cpp Fix GDScript placeholder fallback 2018-11-10 20:06:17 +01:00
script_language.h
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
self_list.h
set.h Ability to revert any property, not just from inherited scenes or scripts. 2018-10-29 12:25:56 -03:00
simple_type.h
sort.h
string_buffer.h
string_builder.cpp
string_builder.h
string_db.cpp
string_db.h
translation.cpp Fallback to "en" when invalid locale is requested 2018-09-23 13:58:01 +02:00
translation.h
type_info.h
typedefs.h Disable forced inline when building in debug. 2018-10-02 13:54:15 -03:00
ucaps.h
undo_redo.cpp Clearing history increments version, else it does not generate an asterisk on modification if the scene was just saved. Fixes #18027. 2018-11-16 16:20:10 -03:00
undo_redo.h
ustring.cpp Fix formatting -0.0 by %+f displays +-0.0 2018-11-09 15:27:06 +07:00
ustring.h
variant_call.cpp Merge pull request #20627 from malcolmhoward/core-dictionary-get-key 2018-11-19 21:11:55 +01:00
variant_construct_string.cpp
variant_op.cpp Optimize interpolation algorithms 2018-10-07 15:43:51 +02:00
variant_parser.cpp
variant_parser.h
variant.cpp Remove redundant "== true" code 2018-10-06 16:12:36 -04:00
variant.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
vector.h
version.h
vmap.h Massive speed up on deleting nodes, fixes #18673 2018-11-18 11:48:21 -03:00
vset.h