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Passed as a compiler define to be sure it is always define before windows.h is loaded. This means that Godot officially requires Vista API or later, it will not work on Windows XP or earlier. Also fix a bogus check for Windows 7 API. |
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.. | ||
dir_access_windows.cpp | ||
dir_access_windows.h | ||
file_access_windows.cpp | ||
file_access_windows.h | ||
mutex_windows.cpp | ||
mutex_windows.h | ||
rw_lock_windows.cpp | ||
rw_lock_windows.h | ||
SCsub | ||
semaphore_windows.cpp | ||
semaphore_windows.h | ||
shell_windows.cpp | ||
shell_windows.h | ||
thread_windows.cpp | ||
thread_windows.h |