godot/core/templates
2023-06-26 13:25:48 +02:00
..
bin_sorted_array.h
command_queue_mt.cpp
command_queue_mt.h
cowdata.h
hash_map.h Allow renaming child nodes in _ready 2023-06-26 13:25:48 +02:00
hash_set.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
hashfuncs.h Store Object signals in a HashMap rather than a VMap 2023-02-25 18:44:09 -05:00
list.h
local_vector.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
lru.h
oa_hash_map.h
paged_allocator.h Add missing thread safety to PagedAllocator 2023-05-08 18:38:56 +02:00
paged_array.h Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
pair.h
pass_func.h
pooled_list.h
rb_map.h
rb_set.h
rid_owner.cpp
rid_owner.h Handle RID validator overflow 2023-06-20 13:20:17 +02:00
rid.h
ring_buffer.h
safe_list.h
safe_refcount.h Optimize threading-sensitive node data for single-threaded processing 2023-05-17 02:04:41 +02:00
SCsub
search_array.h
self_list.h Improve SelfList and fix error in BaseMaterial3D when running doctool 2023-05-22 16:38:57 +02:00
simple_type.h
sort_array.h
vector.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
vmap.h
vset.h