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godot
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servers
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Clay John
18d2035a3d
Merge pull request
#67110
from Chaosus/fix_incorrect_vec3_ubo_fill
...
Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
2022-10-11 12:24:48 -07:00
..
audio
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
camera
debugger
extensions
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
2022-10-05 17:18:49 +02:00
movie_writer
navigation
physics_2d
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
physics_3d
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
rendering
Merge pull request
#67110
from Chaosus/fix_incorrect_vec3_ubo_fill
2022-10-11 12:24:48 -07:00
text
xr
Merge pull request
#66898
from aaronfranke/proj-mat-columns
2022-10-05 08:35:26 +02:00
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp
display_server.h
[macOS] Fix window button position and title bar size when editor scale do not match OS UI scale.
2022-10-10 10:32:41 +03:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
navigation_server_3d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp
physics_server_2d.h
Merge pull request
#66951
from rburing/restore_recovery_as_collision
2022-10-06 08:56:44 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
2022-10-05 17:18:49 +02:00
physics_server_3d.h
Merge pull request
#66951
from rburing/restore_recovery_as_collision
2022-10-06 08:56:44 +02:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp
Merge pull request
#67000
from RandomShaper/split_render_further
2022-10-11 09:23:32 +02:00
rendering_server.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
server_wrap_mt_common.h
text_server.cpp
Add split caret direction markers. Fix block/overtype caret size.
2022-10-07 08:45:52 +03:00
text_server.h
xr_server.cpp
xr_server.h