godot/core
2020-02-15 08:36:04 -03:00
..
bind Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
crypto
io Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
math Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
os Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
array.cpp
array.h
class_db.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
class_db.h GIProbes working. 2020-02-11 12:03:20 +01:00
color_names.inc
color.cpp Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
color.h Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
command_queue_mt.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
command_queue_mt.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
cowdata.h
dictionary.cpp
dictionary.h
engine.cpp More GIProbe work and fixes 2020-02-11 12:03:49 +01:00
engine.h More GIProbe work and fixes 2020-02-11 12:03:49 +01:00
error_list.h
error_macros.cpp
error_macros.h
func_ref.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
func_ref.h
global_constants.cpp
global_constants.h
hash_map.h
hashfuncs.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
image.cpp Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
image.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
input_map.cpp
input_map.h
int_types.h
list.h Refactor List operator[] to prevent compiler warnings. 2020-02-11 10:29:01 +01:00
make_binders.py A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
map.h
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
node_path.cpp
node_path.h
oa_hash_map.h Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
object_id.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
object.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
object.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h
print_string.cpp
print_string.h
project_settings.cpp
project_settings.h
reference.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
reference.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
register_core_types.cpp
register_core_types.h
resource.cpp
resource.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
rid_owner.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
rid_owner.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
rid.h Modify RenderingDevice to use RIDs, now that they are O(1) 2020-02-11 11:53:26 +01:00
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_language.cpp Optmized data sent during RPC and RSet calls. 2020-02-12 13:36:47 +01:00
script_language.h Optmized data sent during RPC and RSet calls. 2020-02-12 13:36:47 +01:00
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
spin_lock.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
thread_work_pool.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
thread_work_pool.h Fixes some memory leaks 2020-02-13 09:46:13 +08:00
translation.cpp
translation.h
type_info.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
typedefs.h
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
ustring.h A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
variant_call.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
variant_op.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
variant_parser.cpp Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
variant_parser.h
variant.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
variant.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
vector.h
version.h
vmap.h
vset.h