mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
34 lines
1.3 KiB
XML
34 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="BoxContainer" inherits="Container" version="4.0">
|
|
<brief_description>
|
|
Base class for box containers.
|
|
</brief_description>
|
|
<description>
|
|
Arranges child [Control] nodes vertically or horizontally, and rearranges them automatically when their minimum size changes.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_spacer">
|
|
<return type="Control" />
|
|
<argument index="0" name="begin" type="bool" />
|
|
<description>
|
|
Adds a [Control] node to the box as a spacer. If [code]begin[/code] is [code]true[/code], it will insert the [Control] node in front of all other children.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignmentMode" default="0">
|
|
The alignment of the container's children (must be one of [constant ALIGNMENT_BEGIN], [constant ALIGNMENT_CENTER], or [constant ALIGNMENT_END]).
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="ALIGNMENT_BEGIN" value="0" enum="AlignmentMode">
|
|
</constant>
|
|
<constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
|
|
</constant>
|
|
<constant name="ALIGNMENT_END" value="2" enum="AlignmentMode">
|
|
</constant>
|
|
</constants>
|
|
</class>
|