godot/editor/icons/PackedByteArray.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
481 B
XML

<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 0v12h4v-2h-2v-8h2v-2h-2zm12 0v2h2v8h-2v2h4v-12h-2z" fill="#e0e0e0"/><path d="m5 3a3 3 0 0 0 -3 3v3h2v-3a1 1 0 0 1 1-1h1v4h2a3 3 0 0 0 1-.17578v.17578h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2v3a1 1 0 0 1 -1 1v-4h-2z" fill="#69ec9e"/><path d="m6 9v-6h2v4a1 1 0 0 0 1-1v-3h2v4a1 1 0 0 0 1-1v-3h2v3a3 3 0 0 1 -3 3h-2v-.1758a3 3 0 0 1 -1 .1758z" fill="#fff" fill-opacity=".39216"/></svg>