..
export
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
context_gl_x11.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
context_gl_x11.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
crash_handler_linuxbsd.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
crash_handler_linuxbsd.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
detect_prime_x11.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
detect_prime_x11.h
detect.py
Remove debug_symbols=full
in favor of debug_symbols=yes
2020-11-09 15:48:30 +01:00
display_server_x11.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
display_server_x11.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
godot_linuxbsd.cpp
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
2020-07-24 13:05:33 +01:00
joypad_linux.cpp
Update Linux gamepad detection to match SDL.
2020-07-22 10:17:39 +01:00
joypad_linux.h
key_mapping_x11.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
key_mapping_x11.h
logo.png
os_linuxbsd.cpp
Changed shell_open behaviour
2020-10-26 13:26:39 +00:00
os_linuxbsd.h
Port ClassDB tests to use doctest
2020-08-16 16:41:02 +03:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
Linux/BSD: Fix support for NetBSD
2020-09-18 10:27:55 +02:00
platform_linuxbsd_builders.py
SCsub
Remove debug_symbols=full
in favor of debug_symbols=yes
2020-11-09 15:48:30 +01:00
vulkan_context_x11.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
vulkan_context_x11.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00