godot/modules/openxr
2024-05-02 19:15:02 +10:00
..
action_map Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
doc_classes Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
editor Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
extensions Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
scene Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
config.py Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api_extension.cpp OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api_extension.h OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api.cpp OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api.h OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_interface.cpp Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
openxr_interface.h Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
openxr_platform_inc.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
openxr_util.cpp
openxr_util.h
register_types.cpp Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
register_types.h
SCsub
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00