godot/platform/windows
2023-06-16 10:27:52 +03:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_windows.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
gl_manager_windows.cpp
gl_manager_windows.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
logo.svg
os_windows.cpp
os_windows.h
platform_config.h
platform_windows_builders.py
README.md
run_icon.svg
SCsub
tts_windows.cpp
tts_windows.h
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation