godot/editor/import
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
..
atlas_import_failed.xpm
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Merge pull request #28365 from fire/split_clip_blend_shapes 2019-05-06 16:58:29 +02:00
resource_importer_scene.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp Fix typos with codespell 2019-05-19 13:10:35 +02:00
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
SCsub