godot/platform/android/thread_jandroid.cpp
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00

146 lines
5.2 KiB
C++

/*************************************************************************/
/* thread_jandroid.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "thread_jandroid.h"
#include "core/object/script_language.h"
#include "core/os/memory.h"
#include "core/templates/safe_refcount.h"
static void _thread_id_key_destr_callback(void *p_value) {
memdelete(static_cast<Thread::ID *>(p_value));
}
static pthread_key_t _create_thread_id_key() {
pthread_key_t key;
pthread_key_create(&key, &_thread_id_key_destr_callback);
return key;
}
pthread_key_t ThreadAndroid::thread_id_key = _create_thread_id_key();
Thread::ID ThreadAndroid::next_thread_id = 0;
Thread::ID ThreadAndroid::get_id() const {
return id;
}
Thread *ThreadAndroid::create_thread_jandroid() {
return memnew(ThreadAndroid);
}
void *ThreadAndroid::thread_callback(void *userdata) {
ThreadAndroid *t = reinterpret_cast<ThreadAndroid *>(userdata);
setup_thread();
ScriptServer::thread_enter(); //scripts may need to attach a stack
t->id = atomic_increment(&next_thread_id);
pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id)));
t->callback(t->user);
ScriptServer::thread_exit();
return nullptr;
}
Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
ThreadAndroid *tr = memnew(ThreadAndroid);
tr->callback = p_callback;
tr->user = p_user;
pthread_attr_init(&tr->pthread_attr);
pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr);
return tr;
}
Thread::ID ThreadAndroid::get_thread_id_func_jandroid() {
void *value = pthread_getspecific(thread_id_key);
if (value)
return *static_cast<ID *>(value);
ID new_id = atomic_increment(&next_thread_id);
pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id)));
return new_id;
}
void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) {
ThreadAndroid *tp = static_cast<ThreadAndroid *>(p_thread);
ERR_FAIL_COND(!tp);
ERR_FAIL_COND(tp->pthread == 0);
pthread_join(tp->pthread, nullptr);
tp->pthread = 0;
}
void ThreadAndroid::_thread_destroyed(void *value) {
/* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */
JNIEnv *env = (JNIEnv *)value;
if (env != nullptr) {
java_vm->DetachCurrentThread();
pthread_setspecific(jvm_key, nullptr);
}
}
pthread_key_t ThreadAndroid::jvm_key;
JavaVM *ThreadAndroid::java_vm = nullptr;
void ThreadAndroid::setup_thread() {
if (pthread_getspecific(jvm_key))
return; //already setup
JNIEnv *env;
java_vm->AttachCurrentThread(&env, nullptr);
pthread_setspecific(jvm_key, (void *)env);
}
void ThreadAndroid::make_default(JavaVM *p_java_vm) {
java_vm = p_java_vm;
create_func = create_func_jandroid;
get_thread_id_func = get_thread_id_func_jandroid;
wait_to_finish_func = wait_to_finish_func_jandroid;
pthread_key_create(&jvm_key, _thread_destroyed);
setup_thread();
}
JNIEnv *ThreadAndroid::get_env() {
if (!pthread_getspecific(jvm_key)) {
setup_thread();
}
JNIEnv *env = nullptr;
java_vm->AttachCurrentThread(&env, nullptr);
return env;
}
ThreadAndroid::ThreadAndroid() {
pthread = 0;
}
ThreadAndroid::~ThreadAndroid() {
}