godot/platform/iphone
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
api [iOS] Use platform generated api to initialize iOS plugins 2021-08-06 23:28:37 +03:00
export Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
app_delegate.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
app_delegate.mm Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
detect.py SCons: Set DEBUG_ENABLED and DEV_ENABLED in SConstruct 2021-10-15 10:26:58 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
display_server_iphone.h Use "volk" instead of statically linked Vulkan loader. 2021-08-12 14:25:15 +03:00
display_server_iphone.mm Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
godot_app_delegate.h
godot_app_delegate.m Fix typos with codespell 2021-05-20 12:38:56 +02:00
godot_iphone.mm Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
godot_view_gesture_recognizer.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
ios.h
ios.mm Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
joypad_iphone.h
joypad_iphone.mm Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
keyboard_input_view.h
keyboard_input_view.mm Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
logo.png
main.m Use "volk" instead of statically linked Vulkan loader. 2021-08-12 14:25:15 +03:00
os_iphone.h Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
os_iphone.mm Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
platform_config.h Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
SCsub OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
view_controller.h OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
view_controller.mm OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
vulkan_context_iphone.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
vulkan_context_iphone.mm Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00