godot/core/math
Hein-Pieter van Braam 33c6b0ec1a Scale quickhull tolerance with mesh size
Taken from three.js's implementation. Tested with a wide variety of
meshes.
2019-03-01 20:58:39 +00:00
..
a_star.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
a_star.h
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h
basis.cpp Remove setting that caused is_inside_tree() errors on doppler tracking enabled. 2019-02-26 09:16:23 -03:00
basis.h [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
bsp_tree.cpp
bsp_tree.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
camera_matrix.cpp
camera_matrix.h
delaunay.h
expression.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
expression.h
face3.cpp
face3.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
geometry.cpp
geometry.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
math_defs.h Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
octree.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
plane.cpp
plane.h
quat.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
quat.h
quick_hull.cpp Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
quick_hull.h Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h Fix random generation, to not retrieve 0 after seed() 2019-02-10 14:16:02 +03:00
rect2.cpp
rect2.h
SCsub
transform_2d.cpp [Core] Transform2D add set_scale and fix set_rotation 2019-02-12 17:59:29 -05:00
transform_2d.h [Core] Transform2D add set_scale and fix set_rotation 2019-02-12 17:59:29 -05:00
transform.cpp
transform.h [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
triangle_mesh.cpp Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
vector2.h
vector3.cpp [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
vector3.h Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00