godot/platform/osx
Rémi Verschelde 33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
..
export platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
context_gl_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
context_gl_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.mm
detect.py CI: Install master version of psf/black 2020-07-26 19:48:25 +02:00
dir_access_osx.h
dir_access_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
display_server_osx.h DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
display_server_osx.mm Remove obsolete GLES2 backend code 2020-08-13 10:04:53 +02:00
godot_main_osx.mm t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
joypad_osx.cpp Update OSX GUID to SDL uid conversion. 2020-05-30 17:38:39 +01:00
joypad_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
os_osx.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
os_osx.mm Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
platform_config.h Remove obsolete GLES2 backend code 2020-08-13 10:04:53 +02:00
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
vulkan_context_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00