godot/modules/mono
2020-02-27 15:22:12 +01:00
..
build_scripts PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Support toolbox custom "Tools install location", by reading .settings.json 2020-02-27 15:22:12 +01:00
glue Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
utils PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
__init__.py
.gitignore
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h
config.py
csharp_script.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
csharp_script.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
signal_awaiter_utils.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00