godot/platform/osx
Rémi Verschelde e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
..
export Allow project export to be canceled 2019-05-18 15:33:57 -03:00
crash_handler_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_osx.mm Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
detect.py SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png
os_osx.h Add native window/taskbar icon support for Windows and macOS. 2019-05-24 14:23:57 +03:00
os_osx.mm Add native window/taskbar icon support for Windows and macOS. 2019-05-24 14:23:57 +03:00
platform_config.h
platform_osx_builders.py
power_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00
semaphore_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
semaphore_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00