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Juan Linietsky 333de40180 does not fix the bug reported in #4326 and #4818,
but at least make sure it throws and error and does not crash
2016-06-14 08:57:00 -03:00
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core Merge pull request #5179 from RandomShaper/better-android-export 2016-06-13 15:06:37 -03:00
doc Merge pull request #5177 from vnen/string-subsequence 2016-06-13 13:25:56 -03:00
drivers -Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760 2016-06-13 10:10:50 -03:00
main Update gamepad mappings. 2016-06-14 02:32:30 +02:00
modules Merge pull request #5139 from zaps166/init_navigation_pointer 2016-06-13 12:16:00 -03:00
platform Merge pull request #5173 from Hinsbart/fix_xrandr 2016-06-13 15:45:42 -03:00
scene does not fix the bug reported in #4326 and #4818, 2016-06-14 08:57:00 -03:00
servers changed visual server free() to free_rid() like in the other servers. Fixes #4917 2016-06-13 22:12:56 -03:00
tools Merge pull request #5137 from nunodonato/fixaxismessages 2016-06-14 08:34:22 -03:00
.editorconfig
.gitattributes
.gitignore Remove Make-related flags from Android build 2016-06-01 21:14:57 -03:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md
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ISSUE_TEMPLATE
LICENSE.md
LOGO_LICENSE.md
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logo.svg
methods.py
README.md
SConstruct -make freetype build for all platforms the same, default as builtin except on x11. 2016-06-09 21:28:07 -03:00
version.py

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

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Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

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