godot/misc
Raul Santos 7fd261c8c1
Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active
- The `_is_active` method seems to be unused, so it was removed.
- The `_set_playing` method is now exposed, as the setter of the `playing` property.
    - The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter.
2024-08-30 17:16:46 +02:00
..
dist Merge pull request #95275 from OlesyaGerasimenko/master 2024-08-27 22:27:44 +02:00
error_suppressions
extension_api_validation Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active 2024-08-30 17:16:46 +02:00
msvs SCons: Fix output with vsproj=yes 2024-06-29 13:11:19 -05:00
scripts Temporarily disable "validation errors no longer occur" warnings 2024-08-22 18:16:11 -05:00
utility