..
export
Merge pull request #58455 from bruvzg/export_script
2022-03-18 14:34:42 +01:00
crash_handler_osx.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
crash_handler_osx.mm
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
detect.py
OSX: Pass -mmacosx-version-min=11.0
instead of 11.00
2022-02-08 16:20:13 +01:00
dir_access_osx.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dir_access_osx.mm
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
display_server_osx.h
[macOS] Add missing global menu features.
2022-03-22 12:38:14 +02:00
display_server_osx.mm
Fix PopupMenu behavior on MacOS when multiple monitors are used
2022-03-24 18:04:41 +08:00
gl_manager_osx_legacy.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
gl_manager_osx_legacy.mm
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application_delegate.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application_delegate.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
godot_application.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application.mm
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_content_view.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_content_view.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
godot_main_osx.mm
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
godot_menu_item.h
[macOS] Add missing global menu features.
2022-03-22 12:38:14 +02:00
godot_window_delegate.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_window_delegate.mm
[macOS] Disable window redraw during resize, when rendering in the separate thread.
2022-03-04 10:25:39 +02:00
godot_window.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_window.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
joypad_osx.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
joypad_osx.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
key_mapping_osx.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
key_mapping_osx.mm
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
logo.png
platform: Update metadata for export platforms
2020-08-01 23:43:14 -07:00
os_osx.h
Add an OS.get_processor_name()
method
2022-02-15 20:55:53 +01:00
os_osx.mm
[macOS] Disable window redraw during resize, when rendering in the separate thread.
2022-03-04 10:25:39 +02:00
osx_terminal_logger.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
osx_terminal_logger.mm
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
platform_config.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
platform_osx_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
SCsub
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
vulkan_context_osx.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
vulkan_context_osx.mm
[macOS] Enable Objective-C ARC
2022-02-01 15:58:30 +02:00