godot/core
Fabio Alessandrelli 331f1662df [Net] Drop is_connected_to_host for TCP and UDP.
The UDP method is now called `is_socket_connected` to limit confusion
with the actual host connection status which doesn't make sense in UDP.

The TCP method is completly dropped, use get_status instead.

The only one left is the WebSocketPeer one, which should be fine as is
for now.
2022-03-27 16:36:44 +02:00
..
config Merge pull request #58986 from akien-mga/diraccessref 2022-03-11 12:51:22 +01:00
crypto
debugger [Net] Make StreamPeerTCP::_poll_connection explicit. 2022-03-27 16:36:44 +02:00
error
extension Add static method support to ClassDB 2022-03-22 16:27:34 +01:00
input Ensure minimum modifiers are pressed when matching actions 2022-03-20 08:02:54 +00:00
io [Net] Drop is_connected_to_host for TCP and UDP. 2022-03-27 16:36:44 +02:00
math Add protective checks for invalid handle use in BVH 2022-03-23 09:19:26 +00:00
multiplayer
object Refactor Object metadata 2022-03-24 14:21:52 +01:00
os Rename the "BackSpace" and "BackTab" key strings to "Backspace"/"Backtab" 2022-03-18 18:09:21 +01:00
string Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
templates
variant Refactor Object metadata 2022-03-24 14:21:52 +01:00
core_bind.cpp Add static method support to ClassDB 2022-03-22 16:27:34 +01:00
core_bind.h Add static method support to ClassDB 2022-03-22 16:27:34 +01:00
core_builders.py
core_constants.cpp Merge pull request #58751 from bruvzg/loc_str_props 2022-03-11 10:45:02 +01:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
register_core_types.h
SCsub
typedefs.h
version.h