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The UDP method is now called `is_socket_connected` to limit confusion with the actual host connection status which doesn't make sense in UDP. The TCP method is completly dropped, use get_status instead. The only one left is the WebSocketPeer one, which should be fine as is for now. |
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.. | ||
config | ||
crypto | ||
debugger | ||
error | ||
extension | ||
input | ||
io | ||
math | ||
multiplayer | ||
object | ||
os | ||
string | ||
templates | ||
variant | ||
core_bind.cpp | ||
core_bind.h | ||
core_builders.py | ||
core_constants.cpp | ||
core_constants.h | ||
core_string_names.cpp | ||
core_string_names.h | ||
doc_data.cpp | ||
doc_data.h | ||
register_core_types.cpp | ||
register_core_types.h | ||
SCsub | ||
typedefs.h | ||
version.h |