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366 lines
15 KiB
C++
366 lines
15 KiB
C++
/**************************************************************************/
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/* run_instances_dialog.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "run_instances_dialog.h"
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#include "core/config/project_settings.h"
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#include "editor/editor_settings.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/tree.h"
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#include "scene/main/timer.h"
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void RunInstancesDialog::_fetch_main_args() {
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if (!main_args_edit->has_focus()) { // Only set the text if the user is not currently editing it.
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main_args_edit->set_text(GLOBAL_GET("editor/run/main_run_args"));
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}
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}
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void RunInstancesDialog::_start_main_timer() {
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main_apply_timer->start();
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}
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void RunInstancesDialog::_start_instance_timer() {
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instance_apply_timer->start();
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}
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void RunInstancesDialog::_refresh_argument_count() {
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instance_tree->clear();
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instance_tree->create_item(); // Root.
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while (instance_count->get_value() > stored_data.size()) {
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stored_data.append(Dictionary());
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}
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stored_data.resize(instance_count->get_value());
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instances_data.resize(stored_data.size());
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InstanceData *instances_write = instances_data.ptrw();
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for (int i = 0; i < instances_data.size(); i++) {
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InstanceData instance;
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const Dictionary &instance_data = stored_data[i];
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_create_instance(instance, instance_data, i + 1);
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instances_write[i] = instance;
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}
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}
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void RunInstancesDialog::_create_instance(InstanceData &p_instance, const Dictionary &p_data, int p_idx) {
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TreeItem *instance_item = instance_tree->create_item();
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p_instance.item = instance_item;
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instance_item->set_cell_mode(COLUMN_OVERRIDE_ARGS, TreeItem::CELL_MODE_CHECK);
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instance_item->set_editable(COLUMN_OVERRIDE_ARGS, true);
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instance_item->set_text(COLUMN_OVERRIDE_ARGS, TTR("Enabled"));
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instance_item->set_checked(COLUMN_OVERRIDE_ARGS, p_data.get("override_args", false));
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instance_item->set_editable(COLUMN_LAUNCH_ARGUMENTS, true);
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instance_item->set_text(COLUMN_LAUNCH_ARGUMENTS, p_data.get("arguments", String()));
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instance_item->set_cell_mode(COLUMN_OVERRIDE_FEATURES, TreeItem::CELL_MODE_CHECK);
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instance_item->set_editable(COLUMN_OVERRIDE_FEATURES, true);
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instance_item->set_text(COLUMN_OVERRIDE_FEATURES, TTR("Enabled"));
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instance_item->set_checked(COLUMN_OVERRIDE_FEATURES, p_data.get("override_features", false));
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instance_item->set_editable(COLUMN_FEATURE_TAGS, true);
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instance_item->set_text(COLUMN_FEATURE_TAGS, p_data.get("features", String()));
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}
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void RunInstancesDialog::_save_main_args() {
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ProjectSettings::get_singleton()->set_setting("editor/run/main_run_args", main_args_edit->get_text());
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ProjectSettings::get_singleton()->save();
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EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_main_feature_tags", main_features_edit->get_text());
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EditorSettings::get_singleton()->set_project_metadata("debug_options", "multiple_instances_enabled", enable_multiple_instances_checkbox->is_pressed());
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}
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void RunInstancesDialog::_save_arguments() {
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stored_data.resize(instances_data.size());
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for (int i = 0; i < instances_data.size(); i++) {
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const InstanceData &instance = instances_data[i];
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Dictionary dict;
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dict["override_args"] = instance.overrides_run_args();
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dict["arguments"] = instance.get_launch_arguments();
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dict["override_features"] = instance.overrides_features();
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dict["features"] = instance.get_feature_tags();
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stored_data[i] = dict;
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}
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EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_instances_config", stored_data);
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}
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Vector<String> RunInstancesDialog::_split_cmdline_args(const String &p_arg_string) const {
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Vector<String> split_args;
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int arg_start = 0;
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bool is_quoted = false;
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char32_t quote_char = '-';
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char32_t arg_char;
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int arg_length;
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for (int i = 0; i < p_arg_string.length(); i++) {
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arg_char = p_arg_string[i];
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if (arg_char == '\"' || arg_char == '\'') {
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if (i == 0 || p_arg_string[i - 1] != '\\') {
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if (is_quoted) {
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if (arg_char == quote_char) {
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is_quoted = false;
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quote_char = '-';
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}
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} else {
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is_quoted = true;
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quote_char = arg_char;
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}
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}
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} else if (!is_quoted && arg_char == ' ') {
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arg_length = i - arg_start;
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if (arg_length > 0) {
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split_args.push_back(p_arg_string.substr(arg_start, arg_length));
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}
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arg_start = i + 1;
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}
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}
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arg_length = p_arg_string.length() - arg_start;
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if (arg_length > 0) {
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split_args.push_back(p_arg_string.substr(arg_start, arg_length));
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}
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return split_args;
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}
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void RunInstancesDialog::popup_dialog() {
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popup_centered(Vector2i(1200, 600) * EDSCALE);
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}
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int RunInstancesDialog::get_instance_count() const {
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if (enable_multiple_instances_checkbox->is_pressed()) {
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return instance_count->get_value();
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} else {
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return 1;
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}
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}
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void RunInstancesDialog::get_argument_list_for_instance(int p_idx, List<String> &r_list) const {
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bool override_args = instances_data[p_idx].overrides_run_args();
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bool use_multiple_instances = enable_multiple_instances_checkbox->is_pressed();
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String raw_custom_args;
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if (use_multiple_instances) {
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if (override_args) {
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raw_custom_args = instances_data[p_idx].get_launch_arguments();
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} else {
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raw_custom_args = main_args_edit->get_text() + " " + instances_data[p_idx].get_launch_arguments();
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}
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} else {
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raw_custom_args = main_args_edit->get_text();
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}
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String exec = OS::get_singleton()->get_executable_path();
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if (!raw_custom_args.is_empty()) {
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// Allow the user to specify a command to run, similar to Steam's launch options.
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// In this case, Godot will no longer be run directly; it's up to the underlying command
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// to run it. For instance, this can be used on Linux to force a running project
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// to use Optimus using `prime-run` or similar.
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// Example: `prime-run %command% --time-scale 0.5`
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const int placeholder_pos = raw_custom_args.find("%command%");
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Vector<String> custom_args;
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if (placeholder_pos != -1) {
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// Prepend executable-specific custom arguments.
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// If nothing is placed before `%command%`, behave as if no placeholder was specified.
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Vector<String> exec_args = _split_cmdline_args(raw_custom_args.substr(0, placeholder_pos));
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if (exec_args.size() > 0) {
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exec = exec_args[0];
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exec_args.remove_at(0);
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// Append the Godot executable name before we append executable arguments
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// (since the order is reversed when using `push_front()`).
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r_list.push_front(OS::get_singleton()->get_executable_path());
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}
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for (int i = exec_args.size() - 1; i >= 0; i--) {
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// Iterate backwards as we're pushing items in the reverse order.
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r_list.push_front(exec_args[i].replace(" ", "%20"));
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}
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// Append Godot-specific custom arguments.
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custom_args = _split_cmdline_args(raw_custom_args.substr(placeholder_pos + String("%command%").size()));
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for (int i = 0; i < custom_args.size(); i++) {
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r_list.push_back(custom_args[i].replace(" ", "%20"));
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}
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} else {
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// Append Godot-specific custom arguments.
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custom_args = _split_cmdline_args(raw_custom_args);
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for (int i = 0; i < custom_args.size(); i++) {
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r_list.push_back(custom_args[i].replace(" ", "%20"));
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}
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}
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}
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}
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void RunInstancesDialog::apply_custom_features(int p_instance_idx) {
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const InstanceData &instance = instances_data[p_instance_idx];
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String raw_text;
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if (enable_multiple_instances_checkbox->is_pressed()) {
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if (instance.overrides_features()) {
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raw_text = instance.get_feature_tags();
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} else {
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raw_text = main_features_edit->get_text() + "," + instance.get_feature_tags();
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}
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} else {
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raw_text = main_features_edit->get_text();
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}
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const Vector<String> raw_list = raw_text.split(",");
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Vector<String> stripped_features;
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for (int i = 0; i < raw_list.size(); i++) {
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String f = raw_list[i].strip_edges();
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if (!f.is_empty()) {
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stripped_features.push_back(f);
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}
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}
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OS::get_singleton()->set_environment("GODOT_EDITOR_CUSTOM_FEATURES", String(",").join(stripped_features));
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}
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RunInstancesDialog::RunInstancesDialog() {
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singleton = this;
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set_title(TTR("Run Instances"));
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main_apply_timer = memnew(Timer);
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main_apply_timer->set_wait_time(0.5);
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main_apply_timer->set_one_shot(true);
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add_child(main_apply_timer);
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main_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_main_args));
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instance_apply_timer = memnew(Timer);
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instance_apply_timer->set_wait_time(0.5);
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instance_apply_timer->set_one_shot(true);
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add_child(instance_apply_timer);
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instance_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_arguments));
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VBoxContainer *main_vb = memnew(VBoxContainer);
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add_child(main_vb);
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GridContainer *args_gc = memnew(GridContainer);
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args_gc->set_columns(3);
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args_gc->add_theme_constant_override("h_separation", 12 * EDSCALE);
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main_vb->add_child(args_gc);
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enable_multiple_instances_checkbox = memnew(CheckBox);
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enable_multiple_instances_checkbox->set_text(TTR("Enable Multiple Instances"));
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enable_multiple_instances_checkbox->set_pressed(EditorSettings::get_singleton()->get_project_metadata("debug_options", "multiple_instances_enabled", false));
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args_gc->add_child(enable_multiple_instances_checkbox);
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enable_multiple_instances_checkbox->connect(SceneStringName(pressed), callable_mp(this, &RunInstancesDialog::_start_main_timer));
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{
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Label *l = memnew(Label);
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l->set_text(TTR("Main Run Args:"));
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args_gc->add_child(l);
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}
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{
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Label *l = memnew(Label);
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l->set_text(TTR("Main Feature Tags:"));
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args_gc->add_child(l);
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}
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stored_data = TypedArray<Dictionary>(EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_instances_config", TypedArray<Dictionary>()));
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instance_count = memnew(SpinBox);
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instance_count->set_min(1);
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instance_count->set_max(20);
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instance_count->set_value(stored_data.size());
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args_gc->add_child(instance_count);
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instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
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instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_refresh_argument_count).unbind(1));
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enable_multiple_instances_checkbox->connect("toggled", callable_mp(instance_count, &SpinBox::set_editable));
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instance_count->set_editable(enable_multiple_instances_checkbox->is_pressed());
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main_args_edit = memnew(LineEdit);
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main_args_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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main_args_edit->set_placeholder(TTR("Space-separated arguments, example: host player1 blue"));
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args_gc->add_child(main_args_edit);
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_fetch_main_args();
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ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &RunInstancesDialog::_fetch_main_args));
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main_args_edit->connect(SceneStringName(text_changed), callable_mp(this, &RunInstancesDialog::_start_main_timer).unbind(1));
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main_features_edit = memnew(LineEdit);
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main_features_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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main_features_edit->set_placeholder(TTR("Comma-separated tags, example: demo, steam, event"));
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main_features_edit->set_text(EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_main_feature_tags", ""));
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args_gc->add_child(main_features_edit);
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main_features_edit->connect(SceneStringName(text_changed), callable_mp(this, &RunInstancesDialog::_start_main_timer).unbind(1));
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{
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Label *l = memnew(Label);
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l->set_text(TTR("Instance Configuration"));
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l->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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l->set_theme_type_variation("HeaderSmall");
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main_vb->add_child(l);
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}
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instance_tree = memnew(Tree);
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instance_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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instance_tree->set_h_scroll_enabled(false);
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instance_tree->set_columns(4);
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instance_tree->set_column_titles_visible(true);
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instance_tree->set_column_title(COLUMN_OVERRIDE_ARGS, TTR("Override Main Run Args"));
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instance_tree->set_column_expand(COLUMN_OVERRIDE_ARGS, false);
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instance_tree->set_column_title(COLUMN_LAUNCH_ARGUMENTS, TTR("Launch Arguments"));
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instance_tree->set_column_title(COLUMN_OVERRIDE_FEATURES, TTR("Override Main Tags"));
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instance_tree->set_column_expand(COLUMN_OVERRIDE_FEATURES, false);
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instance_tree->set_column_title(COLUMN_FEATURE_TAGS, TTR("Feature Tags"));
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instance_tree->set_hide_root(true);
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main_vb->add_child(instance_tree);
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_refresh_argument_count();
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instance_tree->connect("item_edited", callable_mp(this, &RunInstancesDialog::_start_instance_timer));
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}
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bool RunInstancesDialog::InstanceData::overrides_run_args() const {
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return item->is_checked(COLUMN_OVERRIDE_ARGS);
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}
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String RunInstancesDialog::InstanceData::get_launch_arguments() const {
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return item->get_text(COLUMN_LAUNCH_ARGUMENTS);
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}
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bool RunInstancesDialog::InstanceData::overrides_features() const {
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return item->is_checked(COLUMN_OVERRIDE_FEATURES);
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}
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String RunInstancesDialog::InstanceData::get_feature_tags() const {
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return item->get_text(COLUMN_FEATURE_TAGS);
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}
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