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Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
374 lines
8.7 KiB
C++
374 lines
8.7 KiB
C++
/*************************************************************************/
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/* cowdata.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef COWDATA_H_
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#define COWDATA_H_
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#include <string.h>
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#include "core/error_macros.h"
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#include "core/os/memory.h"
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#include "core/safe_refcount.h"
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template <class T>
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class Vector;
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class String;
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class CharString;
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template <class T, class V>
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class VMap;
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template <class T>
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class CowData {
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template <class TV>
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friend class Vector;
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friend class String;
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friend class CharString;
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template <class TV, class VV>
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friend class VMap;
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private:
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mutable T *_ptr;
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// internal helpers
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_FORCE_INLINE_ uint32_t *_get_refcount() const {
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if (!_ptr)
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return NULL;
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return reinterpret_cast<uint32_t *>(_ptr) - 2;
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}
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_FORCE_INLINE_ uint32_t *_get_size() const {
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if (!_ptr)
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return NULL;
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return reinterpret_cast<uint32_t *>(_ptr) - 1;
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}
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_FORCE_INLINE_ T *_get_data() const {
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if (!_ptr)
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return NULL;
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return reinterpret_cast<T *>(_ptr);
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}
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_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
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//return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
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return next_power_of_2(p_elements * sizeof(T));
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}
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_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
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#if defined(_add_overflow) && defined(_mul_overflow)
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size_t o;
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size_t p;
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if (_mul_overflow(p_elements, sizeof(T), &o)) {
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*out = 0;
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return false;
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}
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*out = next_power_of_2(o);
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if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here
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return true;
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#else
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// Speed is more important than correctness here, do the operations unchecked
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// and hope the best
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*out = _get_alloc_size(p_elements);
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return true;
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#endif
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}
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void _unref(void *p_data);
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void _ref(const CowData *p_from);
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void _ref(const CowData &p_from);
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void _copy_on_write();
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public:
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void operator=(const CowData<T> &p_from) { _ref(p_from); }
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_FORCE_INLINE_ T *ptrw() {
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_copy_on_write();
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return (T *)_get_data();
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}
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_FORCE_INLINE_ const T *ptr() const {
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return _get_data();
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}
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_FORCE_INLINE_ int size() const {
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uint32_t *size = (uint32_t *)_get_size();
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if (size)
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return *size;
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else
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return 0;
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}
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_FORCE_INLINE_ void clear() { resize(0); }
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_FORCE_INLINE_ bool empty() const { return _ptr == 0; }
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_FORCE_INLINE_ void set(int p_index, const T &p_elem) {
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CRASH_BAD_INDEX(p_index, size());
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_copy_on_write();
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_get_data()[p_index] = p_elem;
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}
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_FORCE_INLINE_ T &get_m(int p_index) {
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CRASH_BAD_INDEX(p_index, size());
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_copy_on_write();
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return _get_data()[p_index];
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}
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_FORCE_INLINE_ const T &get(int p_index) const {
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CRASH_BAD_INDEX(p_index, size());
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return _get_data()[p_index];
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}
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Error resize(int p_size);
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_FORCE_INLINE_ void remove(int p_index) {
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ERR_FAIL_INDEX(p_index, size());
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T *p = ptrw();
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int len = size();
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for (int i = p_index; i < len - 1; i++) {
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p[i] = p[i + 1];
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};
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resize(len - 1);
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};
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Error insert(int p_pos, const T &p_val) {
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ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER);
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resize(size() + 1);
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for (int i = (size() - 1); i > p_pos; i--)
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set(i, get(i - 1));
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set(p_pos, p_val);
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return OK;
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};
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int find(const T &p_val, int p_from = 0) const;
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_FORCE_INLINE_ CowData();
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_FORCE_INLINE_ ~CowData();
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_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); };
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};
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template <class T>
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void CowData<T>::_unref(void *p_data) {
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if (!p_data)
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return;
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uint32_t *refc = _get_refcount();
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if (atomic_decrement(refc) > 0)
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return; // still in use
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// clean up
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if (!__has_trivial_destructor(T)) {
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uint32_t *count = _get_size();
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T *data = (T *)(count + 1);
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for (uint32_t i = 0; i < *count; ++i) {
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// call destructors
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data[i].~T();
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}
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}
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// free mem
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Memory::free_static((uint8_t *)p_data, true);
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}
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template <class T>
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void CowData<T>::_copy_on_write() {
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if (!_ptr)
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return;
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uint32_t *refc = _get_refcount();
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if (unlikely(*refc > 1)) {
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/* in use by more than me */
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uint32_t current_size = *_get_size();
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uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
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*(mem_new - 2) = 1; //refcount
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*(mem_new - 1) = current_size; //size
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T *_data = (T *)(mem_new);
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// initialize new elements
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if (__has_trivial_copy(T)) {
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memcpy(mem_new, _ptr, current_size * sizeof(T));
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} else {
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for (uint32_t i = 0; i < current_size; i++) {
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memnew_placement(&_data[i], T(_get_data()[i]));
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}
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}
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_unref(_ptr);
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_ptr = _data;
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}
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}
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template <class T>
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Error CowData<T>::resize(int p_size) {
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ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER);
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if (p_size == size())
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return OK;
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if (p_size == 0) {
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// wants to clean up
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_unref(_ptr);
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_ptr = NULL;
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return OK;
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}
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// possibly changing size, copy on write
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_copy_on_write();
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size_t alloc_size;
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ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);
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if (p_size > size()) {
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if (size() == 0) {
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// alloc from scratch
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uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
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ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
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*(ptr - 1) = 0; //size, currently none
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*(ptr - 2) = 1; //refcount
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_ptr = (T *)ptr;
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} else {
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void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true);
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ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
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_ptr = (T *)(_ptrnew);
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}
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// construct the newly created elements
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if (!__has_trivial_constructor(T)) {
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T *elems = _get_data();
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for (int i = *_get_size(); i < p_size; i++) {
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memnew_placement(&elems[i], T);
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}
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}
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*_get_size() = p_size;
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} else if (p_size < size()) {
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if (!__has_trivial_destructor(T)) {
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// deinitialize no longer needed elements
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for (uint32_t i = p_size; i < *_get_size(); i++) {
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T *t = &_get_data()[i];
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t->~T();
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}
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}
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void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true);
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ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
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_ptr = (T *)(_ptrnew);
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*_get_size() = p_size;
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}
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return OK;
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}
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template <class T>
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int CowData<T>::find(const T &p_val, int p_from) const {
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int ret = -1;
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if (p_from < 0 || size() == 0) {
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return ret;
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}
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for (int i = p_from; i < size(); i++) {
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if (get(i) == p_val) {
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ret = i;
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break;
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}
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}
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return ret;
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}
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template <class T>
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void CowData<T>::_ref(const CowData *p_from) {
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_ref(*p_from);
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}
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template <class T>
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void CowData<T>::_ref(const CowData &p_from) {
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if (_ptr == p_from._ptr)
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return; // self assign, do nothing.
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_unref(_ptr);
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_ptr = NULL;
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if (!p_from._ptr)
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return; //nothing to do
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if (atomic_conditional_increment(p_from._get_refcount()) > 0) { // could reference
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_ptr = p_from._ptr;
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}
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}
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template <class T>
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CowData<T>::CowData() {
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_ptr = NULL;
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}
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template <class T>
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CowData<T>::~CowData() {
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_unref(_ptr);
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}
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#endif /* COW_H_ */
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