mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
83 lines
3.7 KiB
C++
83 lines
3.7 KiB
C++
/**************************************************************************/
|
|
/* render_scene_data.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef RENDER_SCENE_DATA_H
|
|
#define RENDER_SCENE_DATA_H
|
|
|
|
#include "core/object/class_db.h"
|
|
#include "core/object/gdvirtual.gen.inc"
|
|
#include "core/object/object.h"
|
|
#include "core/object/script_language.h"
|
|
|
|
class RenderSceneData : public Object {
|
|
GDCLASS(RenderSceneData, Object);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual Transform3D get_cam_transform() const = 0;
|
|
virtual Projection get_cam_projection() const = 0;
|
|
|
|
virtual uint32_t get_view_count() const = 0;
|
|
virtual Vector3 get_view_eye_offset(uint32_t p_view) const = 0;
|
|
virtual Projection get_view_projection(uint32_t p_view) const = 0;
|
|
|
|
virtual RID get_uniform_buffer() const = 0;
|
|
};
|
|
|
|
class RenderSceneDataExtension : public RenderSceneData {
|
|
GDCLASS(RenderSceneDataExtension, RenderSceneData);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual Transform3D get_cam_transform() const override;
|
|
virtual Projection get_cam_projection() const override;
|
|
|
|
virtual uint32_t get_view_count() const override;
|
|
virtual Vector3 get_view_eye_offset(uint32_t p_view) const override;
|
|
virtual Projection get_view_projection(uint32_t p_view) const override;
|
|
|
|
virtual RID get_uniform_buffer() const override;
|
|
|
|
GDVIRTUAL0RC(Transform3D, _get_cam_transform)
|
|
GDVIRTUAL0RC(Projection, _get_cam_projection)
|
|
|
|
GDVIRTUAL0RC(uint32_t, _get_view_count)
|
|
GDVIRTUAL1RC(Vector3, _get_view_eye_offset, uint32_t)
|
|
GDVIRTUAL1RC(Projection, _get_view_projection, uint32_t)
|
|
|
|
GDVIRTUAL0RC(RID, _get_uniform_buffer)
|
|
};
|
|
|
|
#endif // RENDER_SCENE_DATA_H
|