godot/core/object
reduz 32b43cfeb3 Implement Resource UIDs
* Most resource types now have unique identifiers.
* Applies to text, binary and imported resources.
* File formats reference both by text and UID (when available). UID always has priority.
* Resource UIDs are 64 bits for better compatibility with the engine.
* Can be represented and used textually, example `uuid://dapwmgsmnl28u`.
* A special binary cache file is used and exported, containing the mappings.

Example of how it looks:

```GDScript
[gd_scene load_steps=2 format=3 uid="uid://dw86wq31afig2"]

[ext_resource type="PackedScene" uid="uid://bt36ojelx8q6c" path="res://subscene.scn" id="1_t56hs"]
```

GDScript, shaders and other special resource files can't currently provide UIDs, but this should be doable with special keywords on the files.
This will be reserved for future PRs.
2021-07-24 09:16:52 -03:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Implement Resource UIDs 2021-07-24 09:16:52 -03:00
class_db.h Implement Resource UIDs 2021-07-24 09:16:52 -03:00
make_virtuals.py Implement native extension system 2021-06-25 17:32:45 -03:00
message_queue.cpp
message_queue.h
method_bind.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
method_bind.h Implement native extension system 2021-06-25 17:32:45 -03:00
object_id.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
object.cpp Make Object "meta" functions take StringName. 2021-07-22 22:52:30 +02:00
object.h Make Object "meta" functions take StringName. 2021-07-22 22:52:30 +02:00
ref_counted.cpp Redo how instance bindings work 2021-07-08 17:08:12 -03:00
ref_counted.h Implement native extension system 2021-06-25 17:32:45 -03:00
script_language.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
script_language.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
undo_redo.cpp Fix UndoRedo crash when clearing history 2021-07-24 00:53:58 +08:00
undo_redo.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00