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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
111 lines
3.7 KiB
C++
111 lines
3.7 KiB
C++
/*************************************************************************/
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/* print_string.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "print_string.h"
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#include "core/os/os.h"
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#include <stdio.h>
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static PrintHandlerList *print_handler_list = nullptr;
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bool _print_line_enabled = true;
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bool _print_error_enabled = true;
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void add_print_handler(PrintHandlerList *p_handler) {
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_global_lock();
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p_handler->next = print_handler_list;
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print_handler_list = p_handler;
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_global_unlock();
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}
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void remove_print_handler(PrintHandlerList *p_handler) {
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_global_lock();
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PrintHandlerList *prev = nullptr;
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PrintHandlerList *l = print_handler_list;
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while (l) {
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if (l == p_handler) {
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if (prev) {
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prev->next = l->next;
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} else {
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print_handler_list = l->next;
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}
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break;
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}
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prev = l;
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l = l->next;
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}
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//OS::get_singleton()->print("print handler list is %p\n",print_handler_list);
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_global_unlock();
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ERR_FAIL_COND(l == nullptr);
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}
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void print_line(String p_string) {
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if (!_print_line_enabled) {
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return;
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}
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OS::get_singleton()->print("%s\n", p_string.utf8().get_data());
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_global_lock();
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PrintHandlerList *l = print_handler_list;
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while (l) {
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l->printfunc(l->userdata, p_string, false);
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l = l->next;
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}
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_global_unlock();
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}
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void print_error(String p_string) {
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if (!_print_error_enabled) {
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return;
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}
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OS::get_singleton()->printerr("%s\n", p_string.utf8().get_data());
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_global_lock();
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PrintHandlerList *l = print_handler_list;
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while (l) {
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l->printfunc(l->userdata, p_string, true);
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l = l->next;
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}
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_global_unlock();
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}
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void print_verbose(String p_string) {
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line(p_string);
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}
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}
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