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bind
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Merge pull request #11782 from eska014/persistent-userfs-test
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2017-10-03 12:24:11 +02:00 |
helper
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Fix files header
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2017-09-01 21:07:55 +07:00 |
io
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
math
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Merge pull request #11409 from MarufSarker/PR-core-math-is_nan
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2017-09-20 14:29:01 +02:00 |
os
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Merge pull request #11782 from eska014/persistent-userfs-test
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2017-10-03 12:24:11 +02:00 |
allocators.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
array.h
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-Fixed changes to default input actions not working, closes #10502
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2017-09-06 18:14:04 -03:00 |
class_db.cpp
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Fixes order of default arguments in MethodInfo
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2017-09-02 20:43:40 +02:00 |
class_db.h
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Removed ParamDef and ParamHint structs
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2017-08-29 04:28:17 -04:00 |
color_names.inc
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color.cpp
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Merge pull request #11208 from kitsune/hex-color-shortcuts
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2017-09-19 23:33:25 +02:00 |
color.h
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Implement +,-,/, * and negate operators for Color type.
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2017-09-16 13:09:49 -04:00 |
command_queue_mt.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
command_queue_mt.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
compressed_translation.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
compressed_translation.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
core_string_names.cpp
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
core_string_names.h
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
dictionary.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
dictionary.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
engine.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
engine.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
error_list.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
error_macros.cpp
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Extract logging logic
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2017-09-25 16:19:21 +07:00 |
error_macros.h
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
func_ref.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
func_ref.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
global_constants.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
global_constants.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
hashfuncs.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
image.cpp
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Change to shrink_x2 function preventing it set a 0 width/height
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2017-09-30 17:21:10 -03:00 |
image.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
input_map.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
input_map.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
int_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
list.h
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Provide NativeScript properties in definition order
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2017-09-05 12:45:23 +07:00 |
make_binders.py
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Convert Object::cast_to() to the static version
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2017-08-24 23:08:24 +02:00 |
map.h
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Refactor core/map.h to be similar to core/set.h
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2017-09-20 23:57:18 +01:00 |
message_queue.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
message_queue.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
method_bind.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
method_bind.h
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Fix typos 'a' and 'an'
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2017-09-02 21:19:06 +07:00 |
method_ptrcall.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_path.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
oa_hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
object.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
object.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ordered_hash_map.h
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Fix various assorted warnings
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2017-09-08 14:57:48 +02:00 |
packed_data_container.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
packed_data_container.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pair.h
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Merge pull request #10318 from endragor/ordered-hash-map
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2017-09-01 13:09:30 +02:00 |
path_remap.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_remap.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pool_allocator.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
pool_allocator.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
print_string.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
print_string.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_settings.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
project_settings.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
ref_ptr.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ref_ptr.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reference.cpp
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
reference.h
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
register_core_types.cpp
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added JSON singleton
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2017-09-15 15:40:27 +02:00 |
register_core_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
resource.cpp
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Fixes ERR_EXPLAIN being overwritten
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2017-09-06 04:43:07 +02:00 |
resource.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rid.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ring_buffer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
safe_refcount.cpp
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
safe_refcount.h
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
script_debugger_local.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_local.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_remote.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_remote.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_language.cpp
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Fix unused variable warnings
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2017-09-08 15:03:53 +02:00 |
script_language.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
SCsub
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Use BoolVariable for third-party options.
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2017-09-25 14:36:30 -04:00 |
self_list.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
set.h
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Refactor core/set.h
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2017-09-20 18:52:40 +01:00 |
simple_type.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sort.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_buffer.cpp
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Add StringBuffer class
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2017-09-05 11:04:11 +07:00 |
string_buffer.h
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Add StringBuffer class
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2017-09-05 11:04:11 +07:00 |
string_builder.cpp
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_builder.h
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_db.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_db.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
translation.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
translation.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
type_info.h
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Fix warnings comparing enums of different types
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2017-09-07 09:03:11 +02:00 |
typedefs.h
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
ucaps.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
undo_redo.cpp
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Expose more methods for UndoRedo
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2017-09-13 12:18:51 +08:00 |
undo_redo.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ustring.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ustring.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant_call.cpp
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Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
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2017-09-25 17:09:27 -03:00 |
variant_construct_string.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant_op.cpp
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Make variant_op jumptable const
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2017-09-25 18:29:44 +02:00 |
variant_parser.cpp
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Optimize memory allocations in VariantParser::get_token
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2017-09-05 11:04:33 +07:00 |
variant_parser.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant.cpp
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
variant.h
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Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
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2017-09-25 17:09:27 -03:00 |
vector.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
version.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
vmap.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
vset.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |