godot/core/os
2021-06-11 18:48:42 +02:00
..
keyboard.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
keyboard.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
main_loop.cpp
main_loop.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
memory.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
memory.h Modernize atomics 2021-02-18 17:12:46 +01:00
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
os.h Add OS.get_external_data_dir() to get Android external directory 2021-06-10 16:48:17 +01:00
pool_allocator.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
pool_allocator.h
rw_lock.h Modernize RWLock 2021-01-19 11:53:10 +01:00
SCsub
semaphore.h
spin_lock.h
thread_safe.h
thread.cpp Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
thread.h Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
threaded_array_processor.h Fix thread_process_array when NO_THREADS. 2021-02-26 12:13:20 +01:00