godot/core
Rémi Verschelde 326e483ef3
VariantParser: Fix reading StringNames with '&'.
Keep support for '@' for now for compatibility.

Fixes #49535.
Fixes #49542.
2021-06-12 22:13:35 +02:00
..
config Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
crypto Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
debugger Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
error Modernize atomics 2021-02-18 17:12:46 +01:00
input Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
io Merge pull request #49312 from RandomShaper/reference_to_ref_count 2021-06-11 19:46:25 +02:00
math Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
object Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
os Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
string Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
templates Refactor CommandQueueMT 2021-06-09 13:10:49 -03:00
variant VariantParser: Fix reading StringNames with '&'. 2021-06-12 22:13:35 +02:00
core_bind.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
core_bind.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
core_builders.py
core_constants.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
core_constants.h
core_string_names.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
core_string_names.h Removed _change_notify 2021-02-10 19:31:24 -03:00
doc_data.cpp
doc_data.h
register_core_types.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_core_types.h
SCsub Implement shader caching 2021-05-31 10:13:09 +02:00
typedefs.h
version.h