mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
325f6c6581
Fixed plugin bindings.
110 lines
3.7 KiB
XML
110 lines
3.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="EditorInspectorPlugin" inherits="Reference" category="Core" version="3.2">
|
|
<brief_description>
|
|
Plugin for adding custom property editors on inspector.
|
|
</brief_description>
|
|
<description>
|
|
This plugins allows adding custom property editors to [EditorInspector].
|
|
Plugins are registered via [method EditorPlugin.add_inspector_plugin].
|
|
When an object is edited, the [method can_handle] function is called and must return true if the object type is supported.
|
|
If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class.
|
|
Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
|
|
Finally [method parse_end] will be called.
|
|
On each of these calls, the "add" functions can be called.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_custom_control">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="control" type="Control">
|
|
</argument>
|
|
<description>
|
|
Add a custom control, not necesarily a property editor.
|
|
</description>
|
|
</method>
|
|
<method name="add_property_editor">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="property" type="String">
|
|
</argument>
|
|
<argument index="1" name="editor" type="Control">
|
|
</argument>
|
|
<description>
|
|
Add a property editor, this must inherit [EditorProperty].
|
|
</description>
|
|
</method>
|
|
<method name="add_property_editor_for_multiple_properties">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="label" type="String">
|
|
</argument>
|
|
<argument index="1" name="properties" type="PoolStringArray">
|
|
</argument>
|
|
<argument index="2" name="editor" type="Control">
|
|
</argument>
|
|
<description>
|
|
Add am editor that allows modifying multiple properties, this must inherit [EditorProperty].
|
|
</description>
|
|
</method>
|
|
<method name="can_handle" qualifiers="virtual">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="object" type="Object">
|
|
</argument>
|
|
<description>
|
|
Return true if this object can be handled by this plugin.
|
|
</description>
|
|
</method>
|
|
<method name="parse_begin" qualifiers="virtual">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="object" type="Object">
|
|
</argument>
|
|
<description>
|
|
Called to allow adding controls at the beginning of the list.
|
|
</description>
|
|
</method>
|
|
<method name="parse_category" qualifiers="virtual">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="object" type="Object">
|
|
</argument>
|
|
<argument index="1" name="category" type="String">
|
|
</argument>
|
|
<description>
|
|
Called to allow adding controls at the beginning of the category.
|
|
</description>
|
|
</method>
|
|
<method name="parse_end" qualifiers="virtual">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
Called to allow adding controls at the end of the list.
|
|
</description>
|
|
</method>
|
|
<method name="parse_property" qualifiers="virtual">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="object" type="Object">
|
|
</argument>
|
|
<argument index="1" name="type" type="int">
|
|
</argument>
|
|
<argument index="2" name="path" type="String">
|
|
</argument>
|
|
<argument index="3" name="hint" type="int">
|
|
</argument>
|
|
<argument index="4" name="hint_text" type="String">
|
|
</argument>
|
|
<argument index="5" name="usage" type="int">
|
|
</argument>
|
|
<description>
|
|
Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|