godot/drivers/jpegd/image_loader_jpegd.h
Juan Linietsky e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00

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/*************************************************/
/* image_loader_jpg.h */
/*************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/*************************************************/
/* Source code within this file is: */
/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */
/* All Rights Reserved. */
/*************************************************/
#ifndef IMAGE_LOADER_JPG_H
#define IMAGE_LOADER_JPG_H
#include "io/image_loader.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class ImageLoaderJPG : public ImageFormatLoader {
public:
virtual Error load_image(Image *p_image,FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderJPG();
};
#endif