godot/platform
Hugo Locurcio 31a9345189
Disable AMD switchable graphics on Windows with Vulkan to fix driver issue
This is a required workaround on setups with AMD integrated graphics
+ NVIDIA dedicated GPU to be able to start the engine with the Forward+
or Forward Mobile rendering methods.

While a AMD driver update can resolve this issue, it still gets reported
regularly and is likely to become a source of support headache for people
distributing projects made with Godot (as this also affects exported projects).
2023-02-16 19:39:27 +01:00
..
android Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
ios iOS: Fix memory leak on touch input 2023-02-15 09:45:38 +01:00
linuxbsd [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
macos Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
windows Disable AMD switchable graphics on Windows with Vulkan to fix driver issue 2023-02-16 19:39:27 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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