.. |
default_theme
|
Add missing SNAME macro optimization to all theme methods call
|
2022-02-06 23:06:11 +01:00 |
animation.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
animation.h
|
|
|
audio_stream_sample.cpp
|
|
|
audio_stream_sample.h
|
|
|
bit_map.cpp
|
Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
|
2022-01-25 16:54:26 +01:00 |
bit_map.h
|
|
|
box_shape_3d.cpp
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
box_shape_3d.h
|
|
|
camera_effects.cpp
|
|
|
camera_effects.h
|
|
|
canvas_item_material.cpp
|
|
|
canvas_item_material.h
|
|
|
capsule_shape_2d.cpp
|
Circle&CapsuleShape2D: Fix outlines missing line.
|
2022-01-22 22:14:41 +05:45 |
capsule_shape_2d.h
|
|
|
capsule_shape_3d.cpp
|
|
|
capsule_shape_3d.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
circle_shape_2d.cpp
|
Circle&CapsuleShape2D: Fix outlines missing line.
|
2022-01-22 22:14:41 +05:45 |
circle_shape_2d.h
|
|
|
concave_polygon_shape_2d.cpp
|
|
|
concave_polygon_shape_2d.h
|
|
|
concave_polygon_shape_3d.cpp
|
|
|
concave_polygon_shape_3d.h
|
|
|
convex_polygon_shape_2d.cpp
|
|
|
convex_polygon_shape_2d.h
|
|
|
convex_polygon_shape_3d.cpp
|
|
|
convex_polygon_shape_3d.h
|
|
|
curve.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
curve.h
|
|
|
cylinder_shape_3d.cpp
|
|
|
cylinder_shape_3d.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
environment.cpp
|
add support for glow maps
|
2022-01-20 16:47:25 +01:00 |
environment.h
|
add support for glow maps
|
2022-01-20 16:47:25 +01:00 |
fog_material.cpp
|
|
|
fog_material.h
|
|
|
font.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
font.h
|
|
|
gradient.cpp
|
|
|
gradient.h
|
|
|
height_map_shape_3d.cpp
|
|
|
height_map_shape_3d.h
|
|
|
immediate_mesh.cpp
|
Add nodiscard to core math classes to catch c++ errors.
|
2022-01-20 13:07:49 +00:00 |
immediate_mesh.h
|
|
|
importer_mesh.cpp
|
|
|
importer_mesh.h
|
|
|
material.cpp
|
|
|
material.h
|
|
|
mesh_data_tool.cpp
|
|
|
mesh_data_tool.h
|
|
|
mesh_library.cpp
|
|
|
mesh_library.h
|
|
|
mesh.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
mesh.h
|
|
|
multimesh.cpp
|
|
|
multimesh.h
|
|
|
navigation_mesh.cpp
|
|
|
navigation_mesh.h
|
|
|
packed_scene.cpp
|
|
|
packed_scene.h
|
|
|
particles_material.cpp
|
|
|
particles_material.h
|
|
|
physics_material.cpp
|
|
|
physics_material.h
|
|
|
polygon_path_finder.cpp
|
|
|
polygon_path_finder.h
|
|
|
primitive_meshes.cpp
|
|
|
primitive_meshes.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
rectangle_shape_2d.cpp
|
|
|
rectangle_shape_2d.h
|
|
|
resource_format_text.cpp
|
Refactor some object type checking code with cast_to
|
2022-02-08 10:08:34 +01:00 |
resource_format_text.h
|
|
|
scene_replication_config.cpp
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
scene_replication_config.h
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
SCsub
|
|
|
segment_shape_2d.cpp
|
|
|
segment_shape_2d.h
|
|
|
separation_ray_shape_2d.cpp
|
|
|
separation_ray_shape_2d.h
|
|
|
separation_ray_shape_3d.cpp
|
|
|
separation_ray_shape_3d.h
|
|
|
shader.cpp
|
|
|
shader.h
|
|
|
shape_2d.cpp
|
|
|
shape_2d.h
|
|
|
shape_3d.cpp
|
|
|
shape_3d.h
|
|
|
skeleton_modification_2d_ccdik.cpp
|
|
|
skeleton_modification_2d_ccdik.h
|
|
|
skeleton_modification_2d_fabrik.cpp
|
|
|
skeleton_modification_2d_fabrik.h
|
|
|
skeleton_modification_2d_jiggle.cpp
|
|
|
skeleton_modification_2d_jiggle.h
|
|
|
skeleton_modification_2d_lookat.cpp
|
|
|
skeleton_modification_2d_lookat.h
|
|
|
skeleton_modification_2d_physicalbones.cpp
|
|
|
skeleton_modification_2d_physicalbones.h
|
|
|
skeleton_modification_2d_stackholder.cpp
|
|
|
skeleton_modification_2d_stackholder.h
|
|
|
skeleton_modification_2d_twoboneik.cpp
|
|
|
skeleton_modification_2d_twoboneik.h
|
|
|
skeleton_modification_2d.cpp
|
|
|
skeleton_modification_2d.h
|
|
|
skeleton_modification_3d_ccdik.cpp
|
|
|
skeleton_modification_3d_ccdik.h
|
|
|
skeleton_modification_3d_fabrik.cpp
|
|
|
skeleton_modification_3d_fabrik.h
|
|
|
skeleton_modification_3d_jiggle.cpp
|
|
|
skeleton_modification_3d_jiggle.h
|
|
|
skeleton_modification_3d_lookat.cpp
|
|
|
skeleton_modification_3d_lookat.h
|
|
|
skeleton_modification_3d_stackholder.cpp
|
|
|
skeleton_modification_3d_stackholder.h
|
|
|
skeleton_modification_3d_twoboneik.cpp
|
|
|
skeleton_modification_3d_twoboneik.h
|
|
|
skeleton_modification_3d.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
|
|
|
skeleton_modification_stack_2d.cpp
|
|
|
skeleton_modification_stack_2d.h
|
|
|
skeleton_modification_stack_3d.cpp
|
|
|
skeleton_modification_stack_3d.h
|
|
|
skin.cpp
|
|
|
skin.h
|
|
|
sky_material.cpp
|
Merge pull request #53954 from Chaosus/fix_quit_errors
|
2022-01-25 20:09:52 +01:00 |
sky_material.h
|
|
|
sky.cpp
|
|
|
sky.h
|
|
|
sphere_shape_3d.cpp
|
|
|
sphere_shape_3d.h
|
|
|
sprite_frames.cpp
|
|
|
sprite_frames.h
|
|
|
style_box.cpp
|
|
|
style_box.h
|
|
|
surface_tool.cpp
|
Rename or refactor macros to avoid leading underscores
|
2022-01-20 20:29:15 +01:00 |
surface_tool.h
|
|
|
syntax_highlighter.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
|
|
|
text_file.cpp
|
|
|
text_file.h
|
|
|
text_line.cpp
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_line.h
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_paragraph.cpp
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_paragraph.h
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
texture.cpp
|
Add missing SNAME macro optimization in some function calls
|
2022-02-06 15:54:04 +01:00 |
texture.h
|
Decrease the default GradientTexture and CurveTexture size
|
2022-01-29 00:28:10 +01:00 |
theme.cpp
|
String: Add contains().
|
2022-02-04 01:28:02 +05:45 |
theme.h
|
|
|
tile_set.cpp
|
Add missing SNAME macro optimization in some function calls
|
2022-02-06 15:54:04 +01:00 |
tile_set.h
|
TileSetAtlasSource: Make get_tile_data return TileData *
|
2022-01-28 14:27:12 +01:00 |
video_stream.h
|
|
|
visual_shader_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_nodes.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_particle_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_particle_nodes.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
|
Fix default input port hints for some modes in visual shader
|
2022-01-22 11:12:56 +03:00 |
visual_shader.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
world_2d.cpp
|
Improve Navigation2D default settings, see #56852
|
2022-01-28 22:35:05 +01:00 |
world_2d.h
|
|
|
world_3d.cpp
|
|
|
world_3d.h
|
|
|
world_boundary_shape_2d.cpp
|
|
|
world_boundary_shape_2d.h
|
|
|
world_boundary_shape_3d.cpp
|
|
|
world_boundary_shape_3d.h
|
|
|