.. |
fileserver
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
icons
|
Fix #7016, add script create icon
|
2016-11-05 18:20:59 +01:00 |
io_plugins
|
Fix crash when select target path on import 3d scene window
|
2016-11-14 08:36:01 +09:00 |
plugins
|
TextureRegionEditor: Fix mouse wheel scroll speed.
|
2016-12-03 21:38:49 +01:00 |
animation_editor.cpp
|
AnimationEditor: zoom using ctrl+wheel
|
2016-09-23 14:57:54 +02:00 |
animation_editor.h
|
|
|
array_property_edit.cpp
|
|
|
array_property_edit.h
|
|
|
asset_library_editor_plugin.cpp
|
|
|
asset_library_editor_plugin.h
|
|
|
call_dialog.cpp
|
|
|
call_dialog.h
|
|
|
code_editor.cpp
|
Allow turing off zero-padding for line numbers
|
2016-10-13 11:43:42 +02:00 |
code_editor.h
|
Refactor duplicated code
|
2016-10-10 10:39:58 +02:00 |
connections_dialog.cpp
|
ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid.
|
2016-10-04 16:05:25 +02:00 |
connections_dialog.h
|
|
|
create_dialog.cpp
|
Added a generic AStar implementation to Godot.
|
2016-09-13 18:17:18 -03:00 |
create_dialog.h
|
Added favorites and recent history to create dialog
|
2016-09-12 23:23:36 -03:00 |
dependency_editor.cpp
|
|
|
dependency_editor.h
|
|
|
doc_code_font.h
|
|
|
doc_font.h
|
|
|
doc_title_font.h
|
|
|
editor_asset_installer.cpp
|
|
|
editor_asset_installer.h
|
|
|
editor_autoload_settings.cpp
|
|
|
editor_autoload_settings.h
|
|
|
editor_data.cpp
|
|
|
editor_data.h
|
|
|
editor_dir_dialog.cpp
|
Fix crash when select target path on import 3d scene window
|
2016-11-14 08:36:01 +09:00 |
editor_dir_dialog.h
|
|
|
editor_file_dialog.cpp
|
Append selected dir when openning dir with Editorfiledialog
|
2016-09-26 16:05:22 +08:00 |
editor_file_dialog.h
|
|
|
editor_file_system.cpp
|
|
|
editor_file_system.h
|
|
|
editor_fonts.cpp
|
-Added VeryLowDPI and MidDPI modes to Godot editor.
|
2016-09-13 11:05:47 -03:00 |
editor_fonts.h
|
|
|
editor_help.cpp
|
|
|
editor_help.h
|
|
|
editor_icons.h
|
|
|
editor_import_export.cpp
|
|
|
editor_import_export.h
|
|
|
editor_initialize_ssl.cpp
|
|
|
editor_initialize_ssl.h
|
|
|
editor_log.cpp
|
More custom theme support for editor
|
2016-09-20 20:41:57 +08:00 |
editor_log.h
|
More custom theme support for editor
|
2016-09-20 20:41:57 +08:00 |
editor_name_dialog.cpp
|
|
|
editor_name_dialog.h
|
|
|
editor_node.cpp
|
Won't change editor tabs when using External Editor.
|
2016-10-29 11:44:57 -02:00 |
editor_node.h
|
Merge pull request #6673 from J08nY/issue-update-spinner
|
2016-10-09 14:06:59 +02:00 |
editor_path.cpp
|
|
|
editor_path.h
|
|
|
editor_plugin_settings.cpp
|
|
|
editor_plugin_settings.h
|
|
|
editor_plugin.cpp
|
Merge pull request #6525 from vnen/plugin-bottom-show-hide
|
2016-09-18 20:06:10 +02:00 |
editor_plugin.h
|
Merge pull request #6525 from vnen/plugin-bottom-show-hide
|
2016-09-18 20:06:10 +02:00 |
editor_profiler.cpp
|
|
|
editor_profiler.h
|
|
|
editor_reimport_dialog.cpp
|
|
|
editor_reimport_dialog.h
|
|
|
editor_resource_preview.cpp
|
|
|
editor_resource_preview.h
|
|
|
editor_run_native.cpp
|
Export immediately if only one device present
|
2016-11-08 20:08:07 +01:00 |
editor_run_native.h
|
|
|
editor_run_script.cpp
|
|
|
editor_run_script.h
|
|
|
editor_run.cpp
|
Improve debug focus behavior
|
2016-09-14 04:02:18 +02:00 |
editor_run.h
|
Improve debug focus behavior
|
2016-09-14 04:02:18 +02:00 |
editor_scale.cpp
|
-Added VeryLowDPI and MidDPI modes to Godot editor.
|
2016-09-13 11:05:47 -03:00 |
editor_scale.h
|
-Added VeryLowDPI and MidDPI modes to Godot editor.
|
2016-09-13 11:05:47 -03:00 |
editor_settings.cpp
|
Fix resetting to default value in EditorSettings
|
2016-11-01 01:51:34 +09:00 |
editor_settings.h
|
fix #6031 when creating a script the language will be what you selected last time
|
2016-10-20 23:53:15 +02:00 |
editor_sub_scene.cpp
|
|
|
editor_sub_scene.h
|
|
|
editor_themes.cpp
|
-Added VeryLowDPI and MidDPI modes to Godot editor.
|
2016-09-13 11:05:47 -03:00 |
editor_themes.h
|
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
|
2016-09-11 10:05:46 -03:00 |
file_type_cache.cpp
|
|
|
file_type_cache.h
|
|
|
filesystem_dock.cpp
|
Remove dead code in FileSystemDock
|
2016-10-23 23:38:49 +09:00 |
filesystem_dock.h
|
|
|
groups_editor.cpp
|
|
|
groups_editor.h
|
|
|
inspector_dock.cpp
|
|
|
inspector_dock.h
|
|
|
multi_node_edit.cpp
|
fixes #6695 - MultiNodeEdit edit path in exported NodePath
|
2016-10-05 19:32:51 +02:00 |
multi_node_edit.h
|
|
|
node_dock.cpp
|
|
|
node_dock.h
|
|
|
output_strings.cpp
|
|
|
output_strings.h
|
|
|
pane_drag.cpp
|
|
|
pane_drag.h
|
|
|
progress_dialog.cpp
|
|
|
progress_dialog.h
|
|
|
project_export.cpp
|
Check keystore field when export Android release apk
|
2016-11-29 14:07:03 +09:00 |
project_export.h
|
Check keystore field when export Android release apk
|
2016-11-29 14:07:03 +09:00 |
project_manager.cpp
|
Fix crash on project importing by dragging a folder.
|
2016-12-02 18:51:31 +01:00 |
project_manager.h
|
Select newly created or imported project automatically
|
2016-11-08 03:39:05 +09:00 |
project_settings.cpp
|
|
|
project_settings.h
|
|
|
property_editor.cpp
|
Possibility to write node path by hand in exported NodePath variable (#3486)
|
2016-10-11 23:15:01 +02:00 |
property_editor.h
|
Check keystore field when export Android release apk
|
2016-11-29 14:07:03 +09:00 |
property_selector.cpp
|
|
|
property_selector.h
|
|
|
pvrtc_compress.cpp
|
|
|
pvrtc_compress.h
|
|
|
quick_open.cpp
|
|
|
quick_open.h
|
|
|
register_exporters.h
|
|
|
reparent_dialog.cpp
|
|
|
reparent_dialog.h
|
|
|
resources_dock.cpp
|
|
|
resources_dock.h
|
|
|
run_settings_dialog.cpp
|
|
|
run_settings_dialog.h
|
|
|
scene_tree_dock.cpp
|
Can create or load script on Attach script dialog
|
2016-11-11 05:06:39 +09:00 |
scene_tree_dock.h
|
Can create or load script on Attach script dialog
|
2016-11-11 05:06:39 +09:00 |
scene_tree_editor.cpp
|
Show selected node in Scene dock when parent node is folded
|
2016-12-02 11:27:17 +09:00 |
scene_tree_editor.h
|
Ability to drag script files from Filesystem dock to SceneTree dock.
|
2016-10-27 16:32:41 +02:00 |
script_create_dialog.cpp
|
Can create or load script on Attach script dialog
|
2016-11-11 05:06:39 +09:00 |
script_create_dialog.h
|
Can create or load script on Attach script dialog
|
2016-11-11 05:06:39 +09:00 |
script_editor_debugger.cpp
|
Merge pull request #6479 from RandomShaper/improve-debug-focus
|
2016-10-03 11:36:01 +02:00 |
script_editor_debugger.h
|
|
|
SCsub
|
style: Various other PEP8 fixes in Python files
|
2016-11-01 00:35:16 +01:00 |
settings_config_dialog.cpp
|
|
|
settings_config_dialog.h
|
|
|
spatial_editor_gizmos.cpp
|
|
|
spatial_editor_gizmos.h
|
|
|