godot/servers
Benjamin 311e69aa1e Handle single-argument constructors in shaders.
Expand these (fill vectors, fill matrix diagonals) in _reduce_expression() so they're handled properly even as uniform default values (where they previously caused a crash).
2018-01-22 22:32:35 +01:00
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arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
physics Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual Handle single-argument constructors in shaders. 2018-01-22 22:32:35 +01:00
arvr_server.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
arvr_server.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
audio_server.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
audio_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d_server.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
physics_2d_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_server.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
physics_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_server_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
visual_server.cpp improves portability with some compilers 2018-01-18 19:16:34 -03:00
visual_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00