godot/platform/linuxbsd
2021-12-29 15:35:26 +00:00
..
export Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
crash_handler_linuxbsd.cpp String: Remove erase method, bindings can't mutate String 2021-11-11 11:23:32 +01:00
crash_handler_linuxbsd.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect_prime_x11.cpp Sync detect_prime_x11.cpp formatting changes from 3.x branch 2021-12-17 16:08:13 -05:00
detect_prime_x11.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
detect.py Misc build system fixes 2021-12-10 12:14:27 -06:00
display_server_x11.cpp Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
display_server_x11.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
freedesktop_screensaver.cpp free dbus errors when inhibiting freedesktop screensaver (prevents small memory leak) 2021-10-12 21:11:56 -04:00
freedesktop_screensaver.h Add "Keep screen on" feature to DisplayServerX11 2021-06-20 21:57:33 +02:00
gl_manager_x11.cpp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
gl_manager_x11.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
godot_linuxbsd.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_linux.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
joypad_linux.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
key_mapping_x11.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
key_mapping_x11.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
libudev-so_wrap.c An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
libudev-so_wrap.h An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
logo.png
os_linuxbsd.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
os_linuxbsd.h Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
platform_linuxbsd_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
SCsub Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
vulkan_context_x11.cpp Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
vulkan_context_x11.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.