godot/core/os
Rémi Verschelde 390d87e974
Merge pull request #71352 from m4gr3d/editor_optimization_main
Improve startup benchmarking
2023-05-24 08:43:52 +02:00
..
condition_variable.h Implement ConditionVariable 2023-02-20 20:43:31 +01:00
keyboard.cpp [Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
keyboard.h
main_loop.cpp
main_loop.h
memory.cpp
memory.h
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h Avoid interaction issues between resource loading threads 2023-05-10 18:53:41 +02:00
os.cpp Improve startup benchmarking 2023-05-23 13:22:35 -07:00
os.h Improve startup benchmarking 2023-05-23 13:22:35 -07:00
pool_allocator.cpp
pool_allocator.h
rw_lock.h Fix code style and consistency of RWLock and Semaphore 2023-01-27 18:45:25 +01:00
SCsub
semaphore.h Robustify multi-threading primitives 2023-05-12 19:04:57 +02:00
spin_lock.h Add missing thread safety to PagedAllocator 2023-05-08 18:38:56 +02:00
thread_safe.cpp Allow threads to mark themselves as safe for nodes 2023-05-24 00:22:58 +02:00
thread_safe.h Allow threads to mark themselves as safe for nodes 2023-05-24 00:22:58 +02:00
thread.cpp Robustify multi-threading primitives 2023-05-12 19:04:57 +02:00
thread.h Avoid interaction issues between resource loading threads 2023-05-10 18:53:41 +02:00
threaded_array_processor.h
time_enums.h
time.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
time.h