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95b27fe8c7
This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
677 lines
25 KiB
C++
677 lines
25 KiB
C++
/**************************************************************************/
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/* gradient_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "gradient_editor_plugin.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_spin_slider.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/color_picker.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/separator.h"
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#include "scene/resources/gradient_texture.h"
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int GradientEdit::_get_point_at(int p_xpos) const {
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int result = -1;
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int total_w = _get_gradient_rect_width();
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float min_distance = handle_width * 0.8; // Allow the cursor to be more than half a handle width away for ease of use.
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for (int i = 0; i < gradient->get_point_count(); i++) {
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// Ignore points outside of [0, 1].
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if (gradient->get_offset(i) < 0) {
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continue;
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} else if (gradient->get_offset(i) > 1) {
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break;
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}
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// Check if we clicked at point.
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float distance = ABS(p_xpos - gradient->get_offset(i) * total_w);
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if (distance < min_distance) {
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result = i;
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min_distance = distance;
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}
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}
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return result;
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}
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int GradientEdit::_predict_insertion_index(float p_offset) {
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int result = 0;
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while (result < gradient->get_point_count() && gradient->get_offset(result) < p_offset) {
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result++;
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}
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return result;
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}
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int GradientEdit::_get_gradient_rect_width() const {
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return get_size().width - get_size().height - draw_spacing - handle_width;
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}
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void GradientEdit::_show_color_picker() {
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if (selected_index == -1) {
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return;
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}
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picker->set_pick_color(gradient->get_color(selected_index));
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Size2 minsize = popup->get_contents_minimum_size();
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float viewport_height = get_viewport_rect().size.y;
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// Determine in which direction to show the popup. By default popup below.
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// But if the popup doesn't fit below and the Gradient Editor is in the bottom half of the viewport, show above.
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bool show_above = get_global_position().y + get_size().y + minsize.y > viewport_height && get_global_position().y * 2 + get_size().y > viewport_height;
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float v_offset = show_above ? -minsize.y : get_size().y;
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popup->set_position(get_screen_position() + Vector2(0, v_offset));
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popup->popup();
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}
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void GradientEdit::_color_changed(const Color &p_color) {
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set_color(selected_index, p_color);
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}
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void GradientEdit::set_gradient(const Ref<Gradient> &p_gradient) {
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gradient = p_gradient;
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gradient->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
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}
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const Ref<Gradient> &GradientEdit::get_gradient() const {
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return gradient;
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}
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void GradientEdit::add_point(float p_offset, const Color &p_color) {
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int new_idx = _predict_insertion_index(p_offset);
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Add Gradient Point"));
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undo_redo->add_do_method(*gradient, "add_point", p_offset, p_color);
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undo_redo->add_do_method(this, "set_selected_index", new_idx);
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undo_redo->add_undo_method(*gradient, "remove_point", new_idx);
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undo_redo->add_undo_method(this, "set_selected_index", -1);
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undo_redo->commit_action();
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}
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void GradientEdit::remove_point(int p_index) {
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ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
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if (gradient->get_point_count() <= 1) {
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return;
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}
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// If the point is removed while it's being moved, remember its old offset.
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float old_offset = (grabbing == GRAB_MOVE) ? pre_grab_offset : gradient->get_offset(p_index);
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Color old_color = gradient->get_color(p_index);
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int new_selected_index = selected_index;
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// Reselect the old selected point if it's not the deleted one.
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if (new_selected_index > p_index) {
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new_selected_index -= 1;
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} else if (new_selected_index == p_index) {
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new_selected_index = -1;
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Remove Gradient Point"));
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undo_redo->add_do_method(*gradient, "remove_point", p_index);
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undo_redo->add_do_method(this, "set_selected_index", new_selected_index);
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undo_redo->add_undo_method(*gradient, "add_point", old_offset, old_color);
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undo_redo->add_undo_method(this, "set_selected_index", selected_index);
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undo_redo->commit_action();
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}
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void GradientEdit::set_offset(int p_index, float p_offset) {
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ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
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// Use pre_grab_offset to determine things for the undo/redo.
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if (Math::is_equal_approx(pre_grab_offset, p_offset)) {
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return;
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}
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int new_idx = _predict_insertion_index(p_offset);
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gradient->set_offset(p_index, pre_grab_offset); // Pretend the point started from its old place.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Move Gradient Point"));
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undo_redo->add_do_method(*gradient, "set_offset", pre_grab_index, p_offset);
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undo_redo->add_do_method(this, "set_selected_index", new_idx);
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undo_redo->add_undo_method(*gradient, "set_offset", new_idx, pre_grab_offset);
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undo_redo->add_undo_method(this, "set_selected_index", pre_grab_index);
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undo_redo->commit_action();
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queue_redraw();
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}
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void GradientEdit::set_color(int p_index, const Color &p_color) {
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ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
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Color old_color = gradient->get_color(p_index);
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if (old_color == p_color) {
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return;
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Recolor Gradient Point"), UndoRedo::MERGE_ENDS);
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undo_redo->add_do_method(*gradient, "set_color", p_index, p_color);
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undo_redo->add_undo_method(*gradient, "set_color", p_index, old_color);
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undo_redo->commit_action();
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queue_redraw();
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}
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void GradientEdit::reverse_gradient() {
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int new_selected_idx = (selected_index == -1) ? -1 : (gradient->get_point_count() - selected_index - 1);
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Reverse Gradient"), UndoRedo::MERGE_DISABLE, *gradient);
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undo_redo->add_do_method(*gradient, "reverse");
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undo_redo->add_do_method(this, "set_selected_index", new_selected_idx);
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undo_redo->add_undo_method(*gradient, "reverse");
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undo_redo->add_undo_method(this, "set_selected_index", selected_index);
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undo_redo->commit_action();
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}
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void GradientEdit::set_selected_index(int p_index) {
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selected_index = p_index;
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queue_redraw();
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}
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void GradientEdit::set_snap_enabled(bool p_enabled) {
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snap_enabled = p_enabled;
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queue_redraw();
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if (gradient.is_valid()) {
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if (snap_enabled) {
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gradient->set_meta(SNAME("_snap_enabled"), true);
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} else {
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gradient->remove_meta(SNAME("_snap_enabled"));
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}
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}
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}
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void GradientEdit::set_snap_count(int p_count) {
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snap_count = p_count;
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queue_redraw();
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if (gradient.is_valid()) {
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if (snap_count != GradientEditor::DEFAULT_SNAP) {
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gradient->set_meta(SNAME("_snap_count"), snap_count);
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} else {
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gradient->remove_meta(SNAME("_snap_count"));
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}
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}
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}
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ColorPicker *GradientEdit::get_picker() const {
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return picker;
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}
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PopupPanel *GradientEdit::get_popup() const {
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return popup;
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}
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void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND(p_event.is_null());
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Ref<InputEventKey> k = p_event;
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if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && selected_index != -1) {
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if (grabbing == GRAB_ADD) {
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gradient->remove_point(selected_index); // Point is temporary, so remove directly from gradient.
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set_selected_index(-1);
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} else {
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remove_point(selected_index);
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}
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grabbing = GRAB_NONE;
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hovered_index = -1;
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accept_event();
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}
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && mb->is_pressed()) {
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float adjusted_mb_x = mb->get_position().x - handle_width / 2;
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bool should_snap = snap_enabled || mb->is_ctrl_pressed();
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// Delete point or move it to old position on middle or right click.
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if (mb->get_button_index() == MouseButton::RIGHT || mb->get_button_index() == MouseButton::MIDDLE) {
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if (grabbing == GRAB_MOVE && mb->get_button_index() == MouseButton::RIGHT) {
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gradient->set_offset(selected_index, pre_grab_offset);
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set_selected_index(pre_grab_index);
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} else {
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int point_to_remove = _get_point_at(adjusted_mb_x);
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if (point_to_remove == -1) {
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set_selected_index(-1); // Nothing on the place of the click, just deselect any handle.
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} else {
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if (grabbing == GRAB_ADD) {
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gradient->remove_point(point_to_remove); // Point is temporary, so remove directly from gradient.
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set_selected_index(-1);
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} else {
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remove_point(point_to_remove);
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}
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hovered_index = -1;
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}
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}
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grabbing = GRAB_NONE;
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accept_event();
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}
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// Select point.
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if (mb->get_button_index() == MouseButton::LEFT) {
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int total_w = _get_gradient_rect_width();
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// Check if color picker was clicked or gradient was double-clicked.
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if (adjusted_mb_x > total_w + draw_spacing) {
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if (!mb->is_double_click()) {
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_show_color_picker();
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}
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accept_event();
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return;
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} else if (mb->is_double_click()) {
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set_selected_index(_get_point_at(adjusted_mb_x));
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_show_color_picker();
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accept_event();
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return;
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}
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if (grabbing == GRAB_NONE) {
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set_selected_index(_get_point_at(adjusted_mb_x));
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}
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if (selected_index != -1 && !mb->is_alt_pressed()) {
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// An existing point was grabbed.
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grabbing = GRAB_MOVE;
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pre_grab_offset = gradient->get_offset(selected_index);
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pre_grab_index = selected_index;
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} else if (grabbing == GRAB_NONE) {
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// Adding a new point. Insert a temporary point for the user to adjust, so it's not in the undo/redo.
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float new_offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
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if (should_snap) {
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new_offset = Math::snapped(new_offset, 1.0 / snap_count);
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}
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for (int i = 0; i < gradient->get_point_count(); i++) {
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if (gradient->get_offset(i) == new_offset) {
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// If another point with the same offset is found, then
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// tweak it if Alt was pressed, otherwise something has gone wrong, so stop the operation.
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if (mb->is_alt_pressed()) {
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new_offset = MIN(gradient->get_offset(i) + 0.00001, 1);
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} else {
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return;
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}
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}
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}
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Color new_color = gradient->get_color_at_offset(new_offset);
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if (mb->is_alt_pressed()) {
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// Alt + Click on a point duplicates it. So copy its color.
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int point_to_copy = _get_point_at(adjusted_mb_x);
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if (point_to_copy != -1) {
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new_color = gradient->get_color(point_to_copy);
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}
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}
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// Add a temporary point for the user to adjust before adding it permanently.
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gradient->add_point(new_offset, new_color);
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set_selected_index(_predict_insertion_index(new_offset));
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grabbing = GRAB_ADD;
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}
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}
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}
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if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
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if (grabbing == GRAB_MOVE) {
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// Finish moving a point.
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set_offset(selected_index, gradient->get_offset(selected_index));
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grabbing = GRAB_NONE;
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} else if (grabbing == GRAB_ADD) {
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// Finish inserting a new point. Remove the temporary point and insert the permanent one in its place.
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float new_offset = gradient->get_offset(selected_index);
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Color new_color = gradient->get_color(selected_index);
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gradient->remove_point(selected_index);
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add_point(new_offset, new_color);
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grabbing = GRAB_NONE;
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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int total_w = _get_gradient_rect_width();
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float adjusted_mm_x = mm->get_position().x - handle_width / 2;
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bool should_snap = snap_enabled || mm->is_ctrl_pressed();
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// Hovering logic.
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if (grabbing == GRAB_NONE) {
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int nearest_point = _get_point_at(adjusted_mm_x);
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if (hovered_index != nearest_point) {
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hovered_index = nearest_point;
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queue_redraw();
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}
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return;
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} else {
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hovered_index = -1;
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}
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// Grabbing logic.
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float new_offset = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
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// Give the ability to snap right next to a point when using Shift.
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if (mm->is_shift_pressed()) {
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float smallest_offset = should_snap ? (0.5 / snap_count) : 0.01;
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int nearest_idx = -1;
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// Only check the two adjacent points to find which one is the nearest.
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if (selected_index > 0) {
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float temp_offset = ABS(gradient->get_offset(selected_index - 1) - new_offset);
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if (temp_offset < smallest_offset) {
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smallest_offset = temp_offset;
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nearest_idx = selected_index - 1;
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}
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}
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if (selected_index < gradient->get_point_count() - 1) {
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float temp_offset = ABS(gradient->get_offset(selected_index + 1) - new_offset);
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if (temp_offset < smallest_offset) {
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smallest_offset = temp_offset;
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nearest_idx = selected_index + 1;
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}
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}
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if (nearest_idx != -1) {
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// Snap to the point with a slight adjustment to the left or right.
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float adjustment = gradient->get_offset(nearest_idx) < new_offset ? 0.00001 : -0.00001;
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new_offset = CLAMP(gradient->get_offset(nearest_idx) + adjustment, 0, 1);
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} else if (should_snap) {
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new_offset = Math::snapped(new_offset, 1.0 / snap_count);
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}
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} else if (should_snap) {
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// Shift is not pressed, so snap fully without adjustments.
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new_offset = Math::snapped(new_offset, 1.0 / snap_count);
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}
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// Don't move the point if its new offset would be the same as another point's.
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for (int i = 0; i < gradient->get_point_count(); i++) {
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if (gradient->get_offset(i) == new_offset && i != selected_index) {
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return;
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}
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}
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if (selected_index == -1) {
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return;
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}
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// We want to only save this action for undo/redo when released, so don't use set_offset() yet.
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gradient->set_offset(selected_index, new_offset);
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// Update selected_index after the gradient updates its indices, so you keep holding the same color.
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for (int i = 0; i < gradient->get_point_count(); i++) {
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if (gradient->get_offset(i) == new_offset) {
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set_selected_index(i);
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break;
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}
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}
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}
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}
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void GradientEdit::_redraw() {
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int w = get_size().x;
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int h = get_size().y - draw_spacing; // A bit of spacing below the gradient too.
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if (w == 0 || h == 0) {
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return; // Safety check as there is nothing to draw with such size.
|
|
}
|
|
|
|
int total_w = _get_gradient_rect_width();
|
|
int half_handle_width = handle_width * 0.5;
|
|
|
|
// Draw gradient.
|
|
draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(half_handle_width, 0, total_w, h), true);
|
|
preview_texture->set_gradient(gradient);
|
|
draw_texture_rect(preview_texture, Rect2(half_handle_width, 0, total_w, h));
|
|
|
|
// Draw vertical snap lines.
|
|
if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CTRL) && grabbing != GRAB_NONE)) {
|
|
const Color line_color = Color(0.5, 0.5, 0.5, 0.5);
|
|
for (int idx = 1; idx < snap_count; idx++) {
|
|
float offset_x = idx * total_w / (float)snap_count + half_handle_width;
|
|
draw_line(Point2(offset_x, 0), Point2(offset_x, h), line_color);
|
|
}
|
|
}
|
|
|
|
// Draw handles.
|
|
for (int i = 0; i < gradient->get_point_count(); i++) {
|
|
// Only draw handles for points in [0, 1]. If there are points before or after, draw a little indicator.
|
|
if (gradient->get_offset(i) < 0.0) {
|
|
continue;
|
|
} else if (gradient->get_offset(i) > 1.0) {
|
|
break;
|
|
}
|
|
// White or black handle color, to contrast with the selected color's brightness.
|
|
// Also consider the fact that the color may be translucent.
|
|
// The checkerboard pattern in the background has an average luminance of 0.75.
|
|
Color inside_col = gradient->get_color(i);
|
|
Color border_col = Math::lerp(0.75f, inside_col.get_luminance(), inside_col.a) > 0.455 ? Color(0, 0, 0) : Color(1, 1, 1);
|
|
|
|
int handle_thickness = MAX(1, Math::round(EDSCALE));
|
|
float handle_x_pos = gradient->get_offset(i) * total_w + half_handle_width;
|
|
float handle_start_x = handle_x_pos - half_handle_width;
|
|
Rect2 rect = Rect2(handle_start_x, h / 2, handle_width, h / 2);
|
|
|
|
if (inside_col.a < 1) {
|
|
// If the color is translucent, draw a little opaque rectangle at the bottom to more easily see it.
|
|
draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), rect, true);
|
|
draw_rect(rect, inside_col, true);
|
|
Color inside_col_opaque = inside_col;
|
|
inside_col_opaque.a = 1.0;
|
|
draw_rect(Rect2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness / 2.0, handle_width - handle_thickness, h * 0.1), inside_col_opaque, true);
|
|
} else {
|
|
draw_rect(rect, inside_col, true);
|
|
}
|
|
|
|
if (selected_index == i) {
|
|
// Handle is selected.
|
|
draw_rect(rect, border_col, false, handle_thickness);
|
|
draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
|
|
if (inside_col.a < 1) {
|
|
draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
|
|
}
|
|
rect = rect.grow(-handle_thickness);
|
|
const Color focus_col = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
|
|
draw_rect(rect, has_focus() ? focus_col : focus_col.darkened(0.4), false, handle_thickness);
|
|
rect = rect.grow(-handle_thickness);
|
|
draw_rect(rect, border_col, false, handle_thickness);
|
|
} else {
|
|
// Handle isn't selected.
|
|
border_col.a = 0.9;
|
|
draw_rect(rect, border_col, false, handle_thickness);
|
|
draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
|
|
if (inside_col.a < 1) {
|
|
draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
|
|
}
|
|
if (hovered_index == i) {
|
|
// Draw a subtle translucent rect inside the handle if it's being hovered.
|
|
rect = rect.grow(-handle_thickness);
|
|
border_col.a = 0.54;
|
|
draw_rect(rect, border_col, false, handle_thickness);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Draw "button" for color selector.
|
|
int button_offset = total_w + handle_width + draw_spacing;
|
|
if (selected_index != -1) {
|
|
Color grabbed_col = gradient->get_color(selected_index);
|
|
if (grabbed_col.a < 1) {
|
|
draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
|
|
}
|
|
draw_rect(Rect2(button_offset, 0, h, h), grabbed_col);
|
|
if (grabbed_col.r > 1 || grabbed_col.g > 1 || grabbed_col.b > 1) {
|
|
// Draw an indicator to denote that the currently selected color is "overbright".
|
|
draw_texture(get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), Point2(button_offset, 0));
|
|
}
|
|
} else {
|
|
// If no color is selected, draw gray color with 'X' on top.
|
|
draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
|
|
draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(0.8, 0.8, 0.8));
|
|
draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(0.8, 0.8, 0.8));
|
|
}
|
|
}
|
|
|
|
void GradientEdit::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
draw_spacing = BASE_SPACING * get_theme_default_base_scale();
|
|
handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
|
|
} break;
|
|
case NOTIFICATION_DRAW: {
|
|
_redraw();
|
|
} break;
|
|
case NOTIFICATION_MOUSE_EXIT: {
|
|
if (hovered_index != -1) {
|
|
hovered_index = -1;
|
|
queue_redraw();
|
|
}
|
|
} break;
|
|
case NOTIFICATION_VISIBILITY_CHANGED: {
|
|
if (!is_visible()) {
|
|
grabbing = GRAB_NONE;
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void GradientEdit::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_selected_index", "index"), &GradientEdit::set_selected_index);
|
|
}
|
|
|
|
GradientEdit::GradientEdit() {
|
|
set_focus_mode(FOCUS_ALL);
|
|
set_custom_minimum_size(Size2(0, 60) * EDSCALE);
|
|
|
|
picker = memnew(ColorPicker);
|
|
int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
|
|
picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
|
|
picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
|
|
|
|
popup = memnew(PopupPanel);
|
|
popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(picker));
|
|
|
|
add_child(popup, false, INTERNAL_MODE_FRONT);
|
|
popup->add_child(picker);
|
|
|
|
preview_texture.instantiate();
|
|
preview_texture->set_width(1024);
|
|
}
|
|
|
|
///////////////////////
|
|
|
|
const int GradientEditor::DEFAULT_SNAP = 10;
|
|
|
|
void GradientEditor::_set_snap_enabled(bool p_enabled) {
|
|
gradient_editor_rect->set_snap_enabled(p_enabled);
|
|
snap_count_edit->set_visible(p_enabled);
|
|
}
|
|
|
|
void GradientEditor::_set_snap_count(int p_count) {
|
|
gradient_editor_rect->set_snap_count(CLAMP(p_count, 2, 100));
|
|
}
|
|
|
|
void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
|
|
gradient_editor_rect->set_gradient(p_gradient);
|
|
}
|
|
|
|
void GradientEditor::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
reverse_button->set_icon(get_editor_theme_icon(SNAME("ReverseGradient")));
|
|
snap_button->set_icon(get_editor_theme_icon(SNAME("SnapGrid")));
|
|
} break;
|
|
case NOTIFICATION_READY: {
|
|
Ref<Gradient> gradient = gradient_editor_rect->get_gradient();
|
|
if (gradient.is_valid()) {
|
|
// Set snapping settings based on the gradient's meta.
|
|
snap_button->set_pressed(gradient->get_meta("_snap_enabled", false));
|
|
snap_count_edit->set_value(gradient->get_meta("_snap_count", DEFAULT_SNAP));
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
GradientEditor::GradientEditor() {
|
|
HFlowContainer *toolbar = memnew(HFlowContainer);
|
|
add_child(toolbar);
|
|
|
|
reverse_button = memnew(Button);
|
|
reverse_button->set_tooltip_text(TTR("Reverse/Mirror Gradient"));
|
|
toolbar->add_child(reverse_button);
|
|
|
|
toolbar->add_child(memnew(VSeparator));
|
|
|
|
snap_button = memnew(Button);
|
|
snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
|
|
snap_button->set_toggle_mode(true);
|
|
toolbar->add_child(snap_button);
|
|
snap_button->connect("toggled", callable_mp(this, &GradientEditor::_set_snap_enabled));
|
|
|
|
snap_count_edit = memnew(EditorSpinSlider);
|
|
snap_count_edit->set_min(2);
|
|
snap_count_edit->set_max(100);
|
|
snap_count_edit->set_value(DEFAULT_SNAP);
|
|
snap_count_edit->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
|
|
toolbar->add_child(snap_count_edit);
|
|
snap_count_edit->connect("value_changed", callable_mp(this, &GradientEditor::_set_snap_count));
|
|
|
|
gradient_editor_rect = memnew(GradientEdit);
|
|
add_child(gradient_editor_rect);
|
|
reverse_button->connect("pressed", callable_mp(gradient_editor_rect, &GradientEdit::reverse_gradient));
|
|
|
|
set_mouse_filter(MOUSE_FILTER_STOP);
|
|
_set_snap_enabled(snap_button->is_pressed());
|
|
_set_snap_count(snap_count_edit->get_value());
|
|
}
|
|
|
|
///////////////////////
|
|
|
|
bool EditorInspectorPluginGradient::can_handle(Object *p_object) {
|
|
return Object::cast_to<Gradient>(p_object) != nullptr;
|
|
}
|
|
|
|
void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
|
|
Gradient *gradient = Object::cast_to<Gradient>(p_object);
|
|
ERR_FAIL_NULL(gradient);
|
|
Ref<Gradient> g(gradient);
|
|
|
|
GradientEditor *editor = memnew(GradientEditor);
|
|
editor->set_gradient(g);
|
|
add_custom_control(editor);
|
|
}
|
|
|
|
///////////////////////
|
|
|
|
GradientEditorPlugin::GradientEditorPlugin() {
|
|
Ref<EditorInspectorPluginGradient> plugin;
|
|
plugin.instantiate();
|
|
add_inspector_plugin(plugin);
|
|
}
|