..
animated_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animated_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
animation_library.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
animation_library.h
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
animation.cpp
Fix various typos with codespell
2023-09-12 08:54:18 +02:00
animation.h
atlas_texture.cpp
Fix multiple usability issues in the texture region editor
2023-08-27 14:25:49 +02:00
atlas_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
box_shape_3d.h
camera_attributes.cpp
Change property hint range for camera attributes exposure multiplier
2023-07-06 22:14:47 -05:00
camera_attributes.h
camera_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
camera_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
convex_polygon_shape_3d.h
curve_texture.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
curve_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
curve.cpp
Fix Curve3D baking up vectors for nontrivial curves.
2023-09-18 18:50:36 -06:00
curve.h
Add handles to control Curve3D tilt
2023-08-12 14:55:38 +08:00
cylinder_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
cylinder_shape_3d.h
environment.cpp
Replace radians
range hint with radians_as_degrees
2023-09-25 08:50:19 +02:00
environment.h
fog_material.cpp
fog_material.h
font.compat.inc
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
font.cpp
Merge pull request #82712 from bruvzg/font_collection_name_select
2023-10-03 17:27:06 +02:00
font.h
[TextServer] Store font extra spacing variations without making a full copy of font.
2023-09-28 10:45:09 +03:00
gradient_texture.cpp
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient_texture.h
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
gradient.cpp
Merge pull request #77779 from KoBeWi/emit_changed()
2023-06-10 12:11:25 +02:00
gradient.h
Overhaul the Gradient Editor
2023-09-21 15:55:28 +03:00
height_map_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
height_map_shape_3d.h
image_texture.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
image_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
immediate_mesh.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
immediate_mesh.h
importer_mesh.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
importer_mesh.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
label_settings.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
label_settings.h
material.cpp
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
material.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_data_tool.compat.inc
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_data_tool.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_data_tool.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh_library.cpp
Cleanup MeshLibrary changed signals
2023-08-19 11:56:31 +02:00
mesh_library.h
mesh_texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
mesh.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
mesh.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_2d.cpp
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_2d.h
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_3d.cpp
Fix potential crashes in navmesh bake geometry functions
2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
navigation_mesh.cpp
Add clear() function to NavigationMesh / NavigationPolygon
2023-07-07 16:27:39 +02:00
navigation_mesh.h
Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
2023-07-25 21:26:16 +02:00
navigation_polygon.cpp
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
navigation_polygon.h
Add 2D navigation mesh baking
2023-09-25 19:48:14 +02:00
packed_scene.cpp
Fix the behavior of the resource property of the sub-scene root node on instantiation
2023-08-18 19:08:34 +08:00
packed_scene.h
Fix the behavior of the resource property of the sub-scene root node on instantiation
2023-08-18 19:08:34 +08:00
particle_process_material.cpp
Fix GPUParticle2D offset stutter
2023-08-25 09:59:05 +02:00
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
placeholder_textures.h
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-07-25 10:49:35 +02:00
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
portable_compressed_texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
primitive_meshes.cpp
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
Add error checks for DirAccess creation.
2023-09-26 03:07:43 +01:00
resource_format_text.h
Fix ImageTextureLayered serialisation issues.
2023-07-23 13:54:04 +02:00
SCsub
Move default theme files to scene/theme
2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
separation_ray_shape_3d.h
shader_include.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader_include.h
shader.cpp
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_flat.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_line.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box_texture.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.cpp
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
style_box.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
surface_tool.cpp
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
surface_tool.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
syntax_highlighter.cpp
Connect CodeHighlighter
with TextEdit
without friend-access
2023-09-19 14:36:38 +02:00
syntax_highlighter.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
text_file.cpp
text_file.h
Fixed: TextFile's not reloading when changed from external editors
2023-09-06 17:34:36 -04:00
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture_rd.cpp
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture_rd.h
Add custom texture create function
2023-07-26 20:46:34 +10:00
texture.cpp
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
texture.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
theme.cpp
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
theme.h
Warn about accessing non-existing editor theme items
2023-09-15 14:51:01 +02:00
tile_set.cpp
Make terrains peering bit property names translatable
2023-09-29 10:55:33 +08:00
tile_set.h
Don't allow transforming scene tiles
2023-09-20 14:10:21 +02:00
video_stream.cpp
Fix incorrect virtual function in VideoStream.set_paused
2023-07-20 15:55:18 +02:00
video_stream.h
visual_shader_nodes.cpp
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_nodes.h
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.cpp
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
visual_shader_sdf_nodes.cpp
made visual shader ports expandable by default if there is only one output port and it's of any vector type
2023-09-22 15:28:59 +02:00
visual_shader_sdf_nodes.h
visual_shader.cpp
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
visual_shader.h
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
world_2d.cpp
world_2d.h
world_3d.cpp
Add ProjectSettings navigation map default up
2023-06-17 11:29:17 +02:00
world_3d.h
world_boundary_shape_2d.cpp
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
world_boundary_shape_3d.h