godot/scene/resources
FireForge 3073b85de9 Rename theme properties to include underscores
- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
..
default_theme Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
animation_library.cpp Fix parameter validation when renaming in AnimationLibrary 2022-04-13 22:14:47 +08:00
animation_library.h Implement Animation Libraries 2022-04-11 12:51:54 +02:00
animation.cpp Add enum hint for Animation.loop_mode 2022-04-07 17:19:32 -05:00
animation.h
audio_stream_sample.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
audio_stream_sample.h ResourceImporterWAV: Allow configuring loop mode on import 2022-03-15 16:16:09 +01:00
bit_map.cpp
bit_map.h
box_shape_3d.cpp Show an error when setting a negative size on a collision shape 2022-02-20 00:37:49 -06:00
box_shape_3d.h
camera_effects.cpp
camera_effects.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
capsule_shape_2d.h
capsule_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
capsule_shape_3d.h Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
circle_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp Restore antialiasing for draw_line 2022-04-12 13:03:56 +03:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
curve.h
cylinder_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
cylinder_shape_3d.h Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
environment.cpp Hide SSIL properties when SSIL is disabled in the Environment resource 2022-04-10 23:44:19 +02:00
environment.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
fog_material.cpp
fog_material.h
font.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
font.h Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
gradient.cpp Fix group name in FastNoise and Gradient 2022-03-31 21:21:04 -05:00
gradient.h
height_map_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
height_map_shape_3d.h
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
importer_mesh.h
material.cpp Rename several transform built-ins in shaders 2022-03-18 12:10:55 +03:00
material.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
mesh.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh.cpp
multimesh.h
navigation_mesh.cpp Fix debug navmesh errors 2022-04-04 23:03:14 +02:00
navigation_mesh.h
packed_scene.cpp Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp 2022-03-29 12:15:36 +08:00
packed_scene.h Various code and documentation improvements 2022-03-05 22:00:35 +01:00
particles_material.cpp Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
particles_material.h Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
physics_material.cpp
physics_material.h
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp Fix navmesh baking 2022-04-08 21:01:59 +02:00
primitive_meshes.h Fix navmesh baking 2022-04-08 21:01:59 +02:00
rectangle_shape_2d.cpp Show an error when setting a negative size on a collision shape 2022-02-20 00:37:49 -06:00
rectangle_shape_2d.h
resource_format_text.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
resource_format_text.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
scene_replication_config.cpp [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
scene_replication_config.h [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
separation_ray_shape_3d.h
shader.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_modification_3d_ccdik.cpp
skeleton_modification_3d_ccdik.h
skeleton_modification_3d_fabrik.cpp
skeleton_modification_3d_fabrik.h
skeleton_modification_3d_jiggle.cpp
skeleton_modification_3d_jiggle.h
skeleton_modification_3d_lookat.cpp
skeleton_modification_3d_lookat.h
skeleton_modification_3d_stackholder.cpp
skeleton_modification_3d_stackholder.h
skeleton_modification_3d_twoboneik.cpp
skeleton_modification_3d_twoboneik.h
skeleton_modification_3d.cpp
skeleton_modification_3d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_modification_stack_3d.cpp
skeleton_modification_stack_3d.h
skin.cpp
skin.h
sky_material.cpp Merge pull request #58062 from Calinou/panoramaskymaterial-default-black 2022-04-05 15:21:01 +02:00
sky_material.h Add sky cover texture for ProceduralSkyMaterial 2022-02-12 18:39:57 +01:00
sky.cpp Revert "Default to real-time radiance map filter for environment sky reflections" 2022-02-17 23:13:32 -08:00
sky.h Revert "Default to real-time radiance map filter for environment sky reflections" 2022-02-17 23:13:32 -08:00
sphere_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
style_box.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
surface_tool.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
surface_tool.h Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
syntax_highlighter.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
syntax_highlighter.h
text_file.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
text_file.h
text_line.cpp Fix center aligned text clipping. 2022-04-04 09:04:05 +03:00
text_line.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
text_paragraph.cpp Fix center aligned text clipping. 2022-04-04 09:04:05 +03:00
text_paragraph.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
texture.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
texture.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
theme.cpp Merge pull request #57641 from Geometror/compilation-time-improvements-1 2022-02-12 09:46:02 +01:00
theme.h Merge pull request #57641 from Geometror/compilation-time-improvements-1 2022-02-12 09:46:02 +01:00
tile_set.cpp Fix inspector group name capitalization 2022-03-28 14:02:06 -05:00
tile_set.h
video_stream.h
visual_shader_nodes.cpp Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
visual_shader_nodes.h Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
visual_shader_particle_nodes.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
visual_shader_particle_nodes.h Add some more fixes to visual shader 2022-02-07 11:28:42 +03:00
visual_shader_sdf_nodes.cpp Add some more fixes to visual shader 2022-02-07 11:28:42 +03:00
visual_shader_sdf_nodes.h
visual_shader.cpp Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
visual_shader.h Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
world_2d.cpp
world_2d.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
world_3d.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
world_3d.h
world_boundary_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h