godot/scene/resources
Juan Linietsky 3051bb8a81
Merge pull request #17845 from JFonS/disable_spatial_shadows
Added flag on SpatialMaterial to disable shadows
2018-05-07 16:18:25 -03:00
..
default_theme Implement font shadows for RichTextLabel 2018-04-12 15:09:48 +03:00
animation.cpp Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
animation.h
audio_stream_sample.cpp Expose audio streams get_length() 2018-01-22 20:35:33 +01:00
audio_stream_sample.h Expose audio streams get_length() 2018-01-22 20:35:33 +01:00
bit_mask.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
bit_mask.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
bounds.cpp
bounds.h
box_shape.cpp
box_shape.h
canvas.cpp
canvas.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape.cpp
capsule_shape.h
circle_shape_2d.cpp
circle_shape_2d.h
color_ramp.cpp Gradient: fix wrong property type 2018-02-03 22:38:54 +07:00
color_ramp.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
concave_polygon_shape.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape.cpp
convex_polygon_shape.h
curve.cpp Added methods get_closest_point and get_closest_offset to both Curve2D and Curve3D 2018-05-01 18:24:41 -03:00
curve.h Added methods get_closest_point and get_closest_offset to both Curve2D and Curve3D 2018-05-01 18:24:41 -03:00
dynamic_font_stb.cpp
dynamic_font_stb.h
dynamic_font.cpp Add an hinting mode setting to DynamicFonts 2018-02-28 00:12:26 +01:00
dynamic_font.h Add an hinting mode setting to DynamicFonts 2018-02-28 00:12:26 +01:00
environment.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
environment.h
font.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
font.h BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
material.cpp Added flag on SpatialMaterial to disable shadows 2018-03-29 18:46:42 +02:00
material.h Added flag on SpatialMaterial to disable shadows 2018-03-29 18:46:42 +02:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
mesh.h
multimesh.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
multimesh.h
packed_scene.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
packed_scene.h
plane_shape.cpp
plane_shape.h
polygon_path_finder.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
polygon_path_finder.h
primitive_meshes.cpp added custom aabb to primitives 2018-04-29 15:06:18 +10:00
primitive_meshes.h added custom aabb to primitives 2018-04-29 15:06:18 +10:00
ray_shape.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
ray_shape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
rectangle_shape_2d.cpp
rectangle_shape_2d.h
room.cpp
room.h
scene_format_text.cpp Removed unnecessary newlines from tscn 2018-03-25 23:09:19 +02:00
scene_format_text.h Ability to import .escn files, which is just a .tscn but with forced import. 2018-01-30 11:04:22 -03:00
SCsub
segment_shape_2d.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
segment_shape_2d.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
shader_graph.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
shader_graph.h
shader.cpp
shader.h
shape_2d.cpp
shape_2d.h Fixes collisions shape selection 2018-02-22 20:48:25 +01:00
shape_line_2d.cpp
shape_line_2d.h
shape.cpp
shape.h
sky_box.cpp
sky_box.h
space_2d.cpp
space_2d.h
sphere_shape.cpp
sphere_shape.h
style_box.cpp Fixed stylebox crash 2018-04-27 17:30:28 +08:00
style_box.h StyleBoxTexture: Texture instead of RES for texture and normal_map. 2018-02-22 19:27:35 +01:00
surface_tool.cpp Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
surface_tool.h Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
texture.cpp Fix texture import spelling 2018-02-03 18:38:39 +00:00
texture.h
theme.cpp
theme.h
tile_set.cpp Adds z-index properties to TileSets. 2018-05-01 17:24:57 +02:00
tile_set.h Adds z-index properties to TileSets. 2018-05-01 17:24:57 +02:00
video_stream.cpp
video_stream.h
world_2d.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
world_2d.h
world.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
world.h