godot/editor/io_plugins
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
..
editor_atlas.cpp
editor_atlas.h
editor_bitmask_import_plugin.cpp
editor_bitmask_import_plugin.h
editor_export_scene.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_export_scene.h
editor_font_import_plugin.cpp
editor_font_import_plugin.h
editor_mesh_import_plugin.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_mesh_import_plugin.h
editor_sample_import_plugin.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_sample_import_plugin.h
editor_scene_import_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_scene_import_plugin.h
editor_scene_importer_fbxconv.cpp
editor_scene_importer_fbxconv.h
editor_texture_import_plugin.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_texture_import_plugin.h
editor_translation_import_plugin.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_translation_import_plugin.h
SCsub