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audio_effect_amplify.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_effect_amplify.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_chorus.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_chorus.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_compressor.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
audio_effect_compressor.h
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
audio_effect_delay.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_delay.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_distortion.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_distortion.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_eq.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_eq.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_filter.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_filter.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_limiter.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
audio_effect_limiter.h
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
audio_effect_panner.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_panner.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_phaser.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_phaser.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_pitch_shift.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_pitch_shift.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_reverb.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_reverb.h
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2017-04-08 00:11:42 +02:00 |
audio_effect_stereo_enhance.cpp
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2017-04-08 00:11:42 +02:00 |
audio_effect_stereo_enhance.h
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2017-04-08 00:11:42 +02:00 |
eq.cpp
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2017-04-08 00:11:42 +02:00 |
eq.h
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2017-04-08 00:11:42 +02:00 |
reverb.cpp
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2017-04-08 00:11:42 +02:00 |
reverb.h
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2017-04-08 00:11:42 +02:00 |
SCsub
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WIP new AudioServer, with buses, effects, etc.
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2017-01-21 19:01:00 -03:00 |