godot/core
Fabio Alessandrelli 2f91e250f6 Add NULL-terminator the string passed to strtol.
This is actually expected by the function although it was apparently
working in GCC without the terminator, it breaks (at least some) clang
versions.
2019-07-08 17:15:10 +02:00
..
bind Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
io Add TCP connect timeout. 2019-07-08 09:18:46 +02:00
math Merge pull request #30382 from simonpuchert/geo-opt 2019-07-06 21:07:52 +02:00
os Merge pull request #30239 from Faless/crypto/crypto_core 2019-07-02 14:52:43 +02:00
array.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
array.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
class_db.cpp Merge pull request #30126 from qarmin/remove_unnecessary_code 2019-07-01 14:32:04 +02:00
class_db.h Remove bogus nulls from generated default values 2019-06-29 15:51:33 +03:00
color_names.inc Add "transparent" to named color list 2019-05-24 20:37:40 +01:00
color.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
color.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
command_queue_mt.cpp Fix alignment and locking issues with CommandQueueMT 2019-02-16 04:00:19 +01:00
command_queue_mt.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
core_string_names.h Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
cowdata.h
dictionary.cpp Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
dictionary.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
engine.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
engine.h
error_list.h Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
error_macros.cpp
error_macros.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
func_ref.cpp Added an is_valid function to FuncRef so script can check if it is safe to call it. 2019-04-29 23:38:42 +01:00
func_ref.h Added an is_valid function to FuncRef so script can check if it is safe to call it. 2019-04-29 23:38:42 +01:00
global_constants.cpp Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
global_constants.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
hash_map.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
hashfuncs.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
image.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
image.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
input_map.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
input_map.h
int_types.h
list.h Remove unnecessary assignment 2019-06-03 23:25:07 +02:00
make_binders.py C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
map.h
message_queue.cpp MessageQueue::flush now always destroys parameters of a spent message 2019-05-19 14:05:15 +01:00
message_queue.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
method_bind.cpp
method_bind.h C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
method_ptrcall.h
node_path.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
node_path.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
oa_hash_map.h
object.cpp Merge pull request #30126 from qarmin/remove_unnecessary_code 2019-07-01 14:32:04 +02:00
object.h Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
ordered_hash_map.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
packed_data_container.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
packed_data_container.h
pair.h Fix many asan and ubsan reported issues 2019-01-30 06:43:56 +01:00
path_remap.cpp
path_remap.h
pool_allocator.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
pool_allocator.h
pool_vector.cpp Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
pool_vector.h Removed a redundant check in PoolVector 2019-07-07 19:04:56 -04:00
print_string.cpp Properly unlock mutex 2019-05-30 10:28:03 +02:00
print_string.h
project_settings.cpp Merge pull request #30282 from neikeq/editor_in_cs_equals_win 2019-07-05 10:29:19 +02:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
reference.h C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
register_core_types.cpp Add TCP connect timeout. 2019-07-08 09:18:46 +02:00
register_core_types.h
resource.cpp No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
resource.h No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Revert accidental commits 2019-03-20 21:43:55 +01:00
script_debugger_remote.h Revert accidental commits 2019-03-20 21:43:55 +01:00
script_language.cpp Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
script_language.h Show icons for code completion options 2019-07-05 09:25:50 +08:00
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
self_list.h
set.h
simple_type.h
sort_array.h Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
string_buffer.h
string_builder.cpp
string_builder.h Use StringBuilder in C# bindings generator 2019-04-19 02:11:39 +02:00
string_name.cpp Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
string_name.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
translation.cpp Locales: Add some missing locale names 2019-05-02 09:22:40 +02:00
translation.h Added TranslationServer::get_loaded_locales to return an array of all locales with a loaded Translation 2019-04-24 21:39:29 -04:00
type_info.h C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
typedefs.h Fix -Wimplicit-fallthrough warnings from GCC 8 2019-04-05 15:14:53 +02:00
ucaps.h Reorder reverse caps characters table for string lower case conversion 2019-04-05 11:10:15 +03:00
undo_redo.cpp UndoRedo add version changed signal 2019-06-26 16:32:34 +02:00
undo_redo.h UndoRedo add version changed signal 2019-06-26 16:32:34 +02:00
ustring.cpp Add NULL-terminator the string passed to strtol. 2019-07-08 17:15:10 +02:00
ustring.h Add sha1 functions to string (using new CryptoCore) 2019-07-03 18:42:46 +02:00
variant_call.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
variant_op.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
variant_parser.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
variant_parser.h
variant.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
variant.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
vector.h Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
version.h Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
vmap.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
vset.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00