Pedro J. Estébanez 2f80965845 Make text column numbers one-based
Make one-based the column number on the code editor

Make one-based the column number for GDScript error messages

Make one-based the column number for shader code error messages
2016-10-10 11:56:45 +02:00
2016-10-10 11:56:45 +02:00
2015-06-22 14:07:26 -03:00
2016-06-22 21:13:29 +02:00
2016-02-28 16:52:45 +01:00
2016-02-20 15:57:38 +01:00
2015-06-08 01:33:46 -03:00
2016-06-22 21:13:29 +02:00
2016-02-28 16:52:45 +01:00
2016-05-27 01:12:06 +02:00
2016-08-03 17:59:01 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge

Description
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Readme 2.6 GiB
Languages
C++ 90.9%
C# 2.2%
Java 1.9%
C 1.5%
GLSL 1.1%
Other 2.4%