godot/platform/osx
2022-04-13 09:58:38 +03:00
..
export Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py Add CI build with clang sanitizers, increase stack size to 30 MB for builds with sanitizers. 2022-04-01 13:15:35 +03:00
dir_access_osx.h
dir_access_osx.mm
display_server_osx.h Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
display_server_osx.mm Fix sub-menu keyboard navigation. 2022-04-13 09:58:38 +03:00
gl_manager_osx_legacy.h
gl_manager_osx_legacy.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_application.h
godot_application.mm
godot_content_view.h
godot_content_view.mm
godot_main_osx.mm Add CI build with clang sanitizers, increase stack size to 30 MB for builds with sanitizers. 2022-04-01 13:15:35 +03:00
godot_menu_item.h [macOS] Add missing global menu features. 2022-03-22 12:38:14 +02:00
godot_window_delegate.h
godot_window_delegate.mm
godot_window.h
godot_window.mm
joypad_osx.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
joypad_osx.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
key_mapping_osx.h
key_mapping_osx.mm
logo.png
os_osx.h
os_osx.mm Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
osx_terminal_logger.h
osx_terminal_logger.mm
platform_config.h
platform_osx_builders.py
SCsub
vulkan_context_osx.h
vulkan_context_osx.mm