godot/modules/navigation
smix8 40fc299aa3 Remove unused navigation polygon properties
Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
..
2d Fix thread-use causing navigation polygon data corruption 2024-06-21 12:58:03 +02:00
3d Merge pull request #93407 from smix8/lock_this_geometry_up 2024-06-21 10:14:38 +02:00
editor [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
config.py
nav_agent.cpp
nav_agent.h
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
nav_map.h
nav_obstacle.cpp
nav_obstacle.h
nav_region.cpp Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
nav_region.h Fix thread use causing navigation mesh data corruption 2024-06-21 09:39:16 +02:00
nav_rid.h
nav_utils.h Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
register_types.cpp
register_types.h
SCsub