godot/core/os
Hugo Locurcio 492787b134
Prevent folder names with trailing periods from being used automatically
Folder names ending with one or more `.` characters are not allowed
on Windows, so this would break writing logs, shader cache and other
project-specific files. Trailing periods are now stripped in this case.

On non-Windows platforms, this change still applies in the interest
of portability.
2024-06-26 17:42:47 +02:00
..
condition_variable.h
keyboard.cpp
keyboard.h
main_loop.cpp
main_loop.h
memory.cpp
memory.h
midi_driver.cpp Move MIDI parsing up from ALSA driver to platform independent driver. 2024-06-25 16:46:30 +01:00
midi_driver.h Move MIDI parsing up from ALSA driver to platform independent driver. 2024-06-25 16:46:30 +01:00
mutex.cpp
mutex.h
os.cpp Prevent folder names with trailing periods from being used automatically 2024-06-26 17:42:47 +02:00
os.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
pool_allocator.cpp
pool_allocator.h
rw_lock.h
safe_binary_mutex.h
SCsub
semaphore.h
shared_object.h Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
spin_lock.h
thread_safe.cpp
thread_safe.h
thread.cpp
thread.h
time_enums.h
time.cpp
time.h