godot/doc
David Giardi 2ef20045b1 Fix blurry borders on antialiased FlatStyleBox
This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.

The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
..
classes Fix blurry borders on antialiased FlatStyleBox 2023-04-17 20:23:03 +02:00
tools
translations i18n: Sync translations with Weblate 2023-04-04 00:34:07 +02:00
class.xsd
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