godot/modules/mono
2020-10-06 15:57:47 -04:00
..
build_scripts Enable the copy_mono_root SCons option by default 2020-09-25 11:08:01 +02:00
doc_classes Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
editor Rename the ".mono" folder to ".godot/mono" 2020-09-23 15:42:29 -04:00
glue Improve the Vector2 rotated code in C# 2020-10-06 15:57:47 -04:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd iOS: Refactoring 2020-10-02 15:04:51 +03:00
utils Fix Mono path utils char types. 2020-09-04 22:20:08 +03:00
__init__.py
.gitignore
class_db_api_json.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
class_db_api_json.h
config.py Style: Fix black formatting after #42332 2020-09-25 15:49:37 +02:00
csharp_script.cpp Fix error message when exporting a write-only property without a setter 2020-09-29 15:48:56 -03:00
csharp_script.h Remove multilevel calls 2020-07-24 14:13:58 -03:00
godotsharp_defs.h
godotsharp_dirs.cpp Rename the ".mono" folder to ".godot/mono" 2020-09-23 15:42:29 -04:00
godotsharp_dirs.h
managed_callable.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mono_gc_handle.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
register_types.h Fix header guards in modules: 2020-09-06 16:13:59 +01:00
SCsub Add SCons option to not build C# solutions 2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00